#F0D1CC

Closest named color: Mimi Pink (#FFCAD4). oklch(88.5% 0.036 28.7), rgb(240, 209, 204).

Aa

Black text reads best on this color (14.69:1).

About this color

#F0D1CC is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.036 and its hue 29°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.032 away. Black text reads best on it, at 14.69:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.036)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.69:1
White text1.42:1

Values

HEX#F0D1CC
RGBrgb(240, 209, 204)
HSLhsl(8, 55%, 87%)
OKLCHoklch(88.5% 0.036 28.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0D1CC 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #F0D1CC 14.69:1 AAA Lc 83.1 Fine for body text
#F0D1CC text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#F0D1CC text on black 14.69:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F3E7E5

    oklch(93.7% 0.013 28.9)

  3. Step 200

    200 (this color)

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  4. Step 300

    300

    #DDB6B0

    oklch(80.9% 0.046 28.3)

  5. Step 400

    400

    #CA9087

    oklch(70.8% 0.072 28.9)

  6. Step 500

    500

    #BB7369

    oklch(63% 0.093 28.5)

  7. Step 600

    600

    #A75A50

    oklch(55.6% 0.103 28.5)

  8. Step 700

    700

    #8F4A41

    oklch(49.2% 0.095 28.7)

  9. Step 800

    800

    #743D36

    oklch(42.7% 0.078 28.4)

  10. Step 900

    900

    #5E342F

    oklch(37.6% 0.062 27.6)

  11. Step 950

    950

    #371F1B

    oklch(27% 0.039 30)

Export this scale for Tailwind in the Tailwind colors tool

#F0D1CC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D4CC0.035
Deuteranopia (no green cones)#DEDACC0.033
Tritanopia (no blue cones)#F8CED00.016
Achromatopsia (no color)#D8D8D80.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0D1CC

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  • #BFE0E6

    #BFE0E6

    oklch(88.5% 0.036 209.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0D1CC

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  • #EED0D9

    #EED0D9

    oklch(88.5% 0.035 357.8)

  • #ECD4C3

    #ECD4C3

    oklch(88.5% 0.035 57.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0D1CC

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  • #C1E1D9

    #C1E1D9

    oklch(88.4% 0.035 178.7)

  • #C5DDEF

    #C5DDEF

    oklch(88.5% 0.036 240.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0D1CC

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  • #CAE0CD

    #CAE0CD

    oklch(88.5% 0.035 149.3)

  • #CFD9F2

    #CFD9F2

    oklch(88.5% 0.036 268.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0D1CC

    #F0D1CC

    oklch(88.5% 0.036 28.7)

  • #D6DDC3

    #D6DDC3

    oklch(88.5% 0.036 119.4)

  • #BFE0E6

    #BFE0E6

    oklch(88.5% 0.036 209.8)

  • #DCD5EE

    #DCD5EE

    oklch(88.6% 0.035 298.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0D1CC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0D1CC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.