#F0CDA2

Closest named color: Vanilla (#E9D8A6). oklch(86.8% 0.069 72.5), rgb(240, 205, 162).

Aa

Black text reads best on this color (13.95:1).

About this color

#F0CDA2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.069 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.028 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.069)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text13.95:1
White text1.50:1

Values

HEX#F0CDA2
RGBrgb(240, 205, 162)
HSLhsl(33, 72%, 79%)
OKLCHoklch(86.8% 0.069 72.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0CDA2 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #F0CDA2 13.95:1 AAA Lc 80.2 Fine for body text
#F0CDA2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#F0CDA2 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F5E8D8

    oklch(93.7% 0.026 73.2)

  3. Step 200

    200 (this color)

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  4. Step 300

    300

    #E4B880

    oklch(80.9% 0.088 72.8)

  5. Step 400

    400

    #D69022

    oklch(70.7% 0.142 72.2)

  6. Step 500

    500

    #BA7A00

    oklch(63.1% 0.135 72.7)

  7. Step 600

    600

    #9D6600

    oklch(55.6% 0.119 72.5)

  8. Step 700

    700

    #845500

    oklch(49% 0.105 72.4)

  9. Step 800

    800

    #6D4500

    oklch(42.6% 0.091 72)

  10. Step 900

    900

    #5B3900

    oklch(37.6% 0.08 72.2)

  11. Step 950

    950

    #372100

    oklch(27% 0.057 72.9)

Export this scale for Tailwind in the Tailwind colors tool

#F0CDA2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DACE9F0.032
Deuteranopia (no green cones)#E2D6A30.029
Tritanopia (no blue cones)#FDC4C10.057
Achromatopsia (no color)#D3D3D30.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0CDA2

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  • #B5D7FF

    #B5D7FF

    oklch(86.8% 0.067 252.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0CDA2

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  • #FCC5B0

    #FCC5B0

    oklch(86.7% 0.07 41.9)

  • #DCD6A2

    #DCD6A2

    oklch(86.8% 0.068 102.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0CDA2

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  • #A1DEF4

    #A1DEF4

    oklch(86.7% 0.069 222.3)

  • #CCCFFF

    #CCCFFF

    oklch(86.8% 0.066 282.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0CDA2

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  • #9EE2DF

    #9EE2DF

    oklch(86.7% 0.068 192.5)

  • #E3C7F5

    #E3C7F5

    oklch(86.8% 0.069 312.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0CDA2

    #F0CDA2

    oklch(86.8% 0.069 72.5)

  • #ABE2C6

    #ABE2C6

    oklch(86.7% 0.069 162.4)

  • #B5D7FF

    #B5D7FF

    oklch(86.8% 0.067 252.7)

  • #F5C2E0

    #F5C2E0

    oklch(86.8% 0.07 342.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0CDA2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0CDA2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.