#F0CCB3

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.053 56.7), rgb(240, 204, 179).

Aa

Black text reads best on this color (13.99:1).

About this color

#F0CCB3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.99:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.99:1
White text1.50:1

Values

HEX#F0CCB3
RGBrgb(240, 204, 179)
HSLhsl(25, 67%, 82%)
OKLCHoklch(86.9% 0.053 56.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0CCB3 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #F0CCB3 13.99:1 AAA Lc 80.3 Fine for body text
#F0CCB3 text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#F0CCB3 text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F5E7DE

    oklch(93.7% 0.02 55.1)

  3. Step 200

    200 (this color)

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  4. Step 300

    300

    #E3B696

    oklch(80.9% 0.068 57)

  5. Step 400

    400

    #D48E5A

    oklch(70.6% 0.109 56.5)

  6. Step 500

    500

    #C77023

    oklch(63.1% 0.139 56.6)

  7. Step 600

    600

    #AD5A00

    oklch(55.6% 0.136 56.3)

  8. Step 700

    700

    #924B00

    oklch(49.1% 0.12 56.3)

  9. Step 800

    800

    #783D00

    oklch(42.7% 0.104 56.7)

  10. Step 900

    900

    #643201

    oklch(37.5% 0.091 56.6)

  11. Step 950

    950

    #3B1E06

    oklch(27% 0.057 56.5)

Export this scale for Tailwind in the Tailwind colors tool

#F0CCB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB10.038
Deuteranopia (no green cones)#DFD6B30.034
Tritanopia (no blue cones)#FBC5C50.039
Achromatopsia (no color)#D3D3D30.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0CCB3

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  • #B4DAF3

    #B4DAF3

    oklch(86.9% 0.053 237.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0CCB3

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  • #F5C8C2

    #F5C8C2

    oklch(87% 0.052 27)

  • #E3D2AD

    #E3D2AD

    oklch(86.8% 0.053 86.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0CCB3

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  • #ACDFE6

    #ACDFE6

    oklch(87.1% 0.053 206.6)

  • #C4D4F8

    #C4D4F8

    oklch(87% 0.053 266.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0CCB3

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  • #B0E0D3

    #B0E0D3

    oklch(86.9% 0.053 176.6)

  • #D7CDF3

    #D7CDF3

    oklch(86.8% 0.053 297.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0CCB3

    #F0CCB3

    oklch(86.9% 0.053 56.7)

  • #BEDEC0

    #BEDEC0

    oklch(86.9% 0.053 146.8)

  • #B4DAF3

    #B4DAF3

    oklch(86.9% 0.053 237.1)

  • #E7C9E7

    #E7C9E7

    oklch(87% 0.052 326)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0CCB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0CCB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.