#F0CBB9

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.049 47.5), rgb(240, 203, 185).

Aa

Black text reads best on this color (13.94:1).

About this color

#F0CBB9 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.049 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.94:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.94:1
White text1.50:1

Values

HEX#F0CBB9
RGBrgb(240, 203, 185)
HSLhsl(20, 65%, 83%)
OKLCHoklch(86.9% 0.049 47.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0CBB9 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #F0CBB9 13.94:1 AAA Lc 80.1 Fine for body text
#F0CBB9 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#F0CBB9 text on black 13.94:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E7E0

    oklch(93.7% 0.018 48.5)

  3. Step 200

    200 (this color)

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  4. Step 300

    300

    #E3B59E

    oklch(80.8% 0.062 47.9)

  5. Step 400

    400

    #D48D69

    oklch(70.7% 0.1 47.5)

  6. Step 500

    500

    #C76F3F

    oklch(63.2% 0.128 47.7)

  7. Step 600

    600

    #B2551B

    oklch(55.6% 0.138 47.8)

  8. Step 700

    700

    #99440B

    oklch(49% 0.129 47.3)

  9. Step 800

    800

    #7C390F

    oklch(42.7% 0.106 47.8)

  10. Step 900

    900

    #643215

    oklch(37.7% 0.083 48.3)

  11. Step 950

    950

    #3B1E0E

    oklch(27.1% 0.052 48.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0CBB9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB80.039
Deuteranopia (no green cones)#DDD5B90.036
Tritanopia (no blue cones)#FBC5C60.032
Achromatopsia (no color)#D2D2D20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0CBB9

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  • #B3DBED

    #B3DBED

    oklch(86.9% 0.049 227)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0CBB9

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  • #F2C8C8

    #F2C8C8

    oklch(86.9% 0.048 18.1)

  • #E6D1B1

    #E6D1B1

    oklch(87% 0.049 78.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0CBB9

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  • #AFDEDF

    #AFDEDF

    oklch(86.8% 0.049 197.9)

  • #C0D6F4

    #C0D6F4

    oklch(86.9% 0.048 256.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0CBB9

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  • #B6DFCD

    #B6DFCD

    oklch(86.9% 0.05 166.7)

  • #D1D0F3

    #D1D0F3

    oklch(86.9% 0.048 286.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0CBB9

    #F0CBB9

    oklch(86.9% 0.049 47.5)

  • #C5DCBD

    #C5DCBD

    oklch(86.9% 0.049 137.6)

  • #B3DBED

    #B3DBED

    oklch(86.9% 0.049 227)

  • #E1CAE9

    #E1CAE9

    oklch(86.8% 0.049 317.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0CBB9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0CBB9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.