#F0C68B

Closest named color: Sand (#E2CA76). oklch(85% 0.089 75.5), rgb(240, 198, 139).

Aa

Black text reads best on this color (13.15:1).

About this color

#F0C68B is a light, moderately saturated orange. In OKLCH its lightness is 85%, its chroma 0.089 and its hue 76°. Its hue sits on the warm side of the wheel. The nearest named color is Sand (#E2CA76), ΔE 0.037 away. Black text reads best on it, at 13.15:1.

Hue familyOranges
Lightnesslight (85%)
Chromamoderately saturated (0.089)
Temperaturewarm
Nearest nameSand (#E2CA76)
Black text13.15:1
White text1.59:1

Values

HEX#F0C68B
RGBrgb(240, 198, 139)
HSLhsl(35, 77%, 74%)
OKLCHoklch(85% 0.089 75.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #F0C68B 1.59:1 Fails Lc -30.4 Non-text elements, placeholder text
Black text on #F0C68B 13.15:1 AAA Lc 76.9 Fine for body text
#F0C68B text on white 1.59:1 Fails Lc 26.9 Dividers and decoration only
#F0C68B text on black 13.15:1 AAA Lc -76.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FCF4EA

    oklch(97.1% 0.016 73.7)

  2. Step 100

    100

    #F7E7D2

    oklch(93.5% 0.033 74.8)

  3. Step 200

    200 (this color)

    #F0C68B

    oklch(85% 0.089 75.5)

  4. Step 300

    300

    #ECB667

    oklch(81% 0.115 75.4)

  5. Step 400

    400

    #D59100

    oklch(70.7% 0.149 75.6)

  6. Step 500

    500

    #B77C00

    oklch(63.1% 0.133 75.6)

  7. Step 600

    600

    #9A6800

    oklch(55.6% 0.117 75.8)

  8. Step 700

    700

    #825700

    oklch(49.1% 0.103 75.7)

  9. Step 800

    800

    #6B4700

    oklch(42.8% 0.09 75.9)

  10. Step 900

    900

    #5A3A00

    oklch(37.7% 0.08 74.4)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#F0C68B with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6C7870.039
Deuteranopia (no green cones)#E0D18C0.035
Tritanopia (no blue cones)#FFBBB70.076
Achromatopsia (no color)#CDCDCD0.089

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #F0C68B

    #F0C68B

    oklch(85% 0.089 75.5)

  • #ADD1FF

    #ADD1FF

    oklch(85.1% 0.075 254.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #F0C68B

    #F0C68B

    oklch(85% 0.089 75.5)

  • #FFBC9E

    #FFBC9E

    oklch(85% 0.088 45.1)

  • #D5D28C

    #D5D28C

    oklch(85% 0.09 106.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #F0C68B

    #F0C68B

    oklch(85% 0.089 75.5)

  • #8BDAFA

    #8BDAFA

    oklch(84.9% 0.089 225.7)

  • #C8C7FF

    #C8C7FF

    oklch(84.9% 0.078 285.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #F0C68B

    #F0C68B

    oklch(85% 0.089 75.5)

  • #83E0E0

    #83E0E0

    oklch(84.9% 0.089 195.6)

  • #E4BCF6

    #E4BCF6

    oklch(84.9% 0.09 315.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #F0C68B

    #F0C68B

    oklch(85% 0.089 75.5)

  • #94E1C0

    #94E1C0

    oklch(85% 0.09 165.6)

  • #ADD1FF

    #ADD1FF

    oklch(85.1% 0.075 254.7)

  • #F9B6DB

    #F9B6DB

    oklch(84.9% 0.09 344.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #F0C68B, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #F0C68B in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.