#EFF2E1

Closest named color: Beige (#F5F5DC). oklch(95.4% 0.023 115), rgb(239, 242, 225).

Aa

Black text reads best on this color (18.45:1).

About this color

#EFF2E1 is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.014 away. Black text reads best on it, at 18.45:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.45:1
White text1.13:1

Values

HEX#EFF2E1
RGBrgb(239, 242, 225)
HSLhsl(71, 40%, 92%)
OKLCHoklch(95.4% 0.023 115)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFF2E1 1.13:1 Fails Lc -7.5 Not readable
Black text on #EFF2E1 18.45:1 AAA Lc 97.2 Preferred for body text
#EFF2E1 text on white 1.13:1 Fails Lc 0.0 Not readable
#EFF2E1 text on black 18.45:1 AAA Lc -98.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EFF2E1

    oklch(95.4% 0.023 115)

  2. Step 100

    100

    #E9EBE4

    oklch(93.7% 0.01 119.6)

  3. Step 200

    200

    #D8DBCF

    oklch(88.6% 0.016 118.2)

  4. Step 300

    300

    #C0C3AE

    oklch(80.9% 0.029 113.6)

  5. Step 400

    400

    #9FA483

    oklch(70.6% 0.047 114.6)

  6. Step 500

    500

    #888E64

    oklch(63.1% 0.06 114.8)

  7. Step 600

    600

    #72784B

    oklch(55.6% 0.065 114.7)

  8. Step 700

    700

    #5F653C

    oklch(49.1% 0.061 115.5)

  9. Step 800

    800

    #4E5232

    oklch(42.6% 0.049 114.3)

  10. Step 900

    900

    #41442C

    oklch(37.7% 0.039 114.1)

  11. Step 950

    950

    #26281A

    oklch(27% 0.025 114.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFF2E1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5F0E00.009
Deuteranopia (no green cones)#F5F0E20.010
Tritanopia (no blue cones)#F1F0ED0.019
Achromatopsia (no color)#F0F0F00.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFF2E1

    #EFF2E1

    oklch(95.4% 0.023 115)

  • #F1EDFE

    #F1EDFE

    oklch(95.4% 0.023 296.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFF2E1

    #EFF2E1

    oklch(95.4% 0.023 115)

  • #F7EFDF

    #F7EFDF

    oklch(95.4% 0.023 84.6)

  • #E7F4E7

    #E7F4E7

    oklch(95.4% 0.022 145.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFF2E1

    #EFF2E1

    oklch(95.4% 0.023 115)

  • #E9F0FF

    #E9F0FF

    oklch(95.4% 0.022 265.8)

  • #F8EBF8

    #F8EBF8

    oklch(95.4% 0.022 325.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFF2E1

    #EFF2E1

    oklch(95.4% 0.023 115)

  • #E2F3FD

    #E2F3FD

    oklch(95.5% 0.023 233.4)

  • #FDEAF1

    #FDEAF1

    oklch(95.4% 0.023 353.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFF2E1

    #EFF2E1

    oklch(95.4% 0.023 115)

  • #DFF5F7

    #DFF5F7

    oklch(95.5% 0.023 203.4)

  • #F1EDFE

    #F1EDFE

    oklch(95.4% 0.023 296.7)

  • #FFEAE8

    #FFEAE8

    oklch(95.3% 0.023 24.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFF2E1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFF2E1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.