#EFDA98

Closest named color: Vanilla (#E9D8A6). oklch(89% 0.087 92.5), rgb(239, 218, 152).

Aa

Black text reads best on this color (15.15:1).

About this color

#EFDA98 is a light, moderately saturated yellow. In OKLCH its lightness is 89%, its chroma 0.087 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 15.15:1.

Hue familyYellows
Lightnesslight (89%)
Chromamoderately saturated (0.087)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.15:1
White text1.38:1

Values

HEX#EFDA98
RGBrgb(239, 218, 152)
HSLhsl(46, 73%, 77%)
OKLCHoklch(89% 0.087 92.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFDA98 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #EFDA98 15.15:1 AAA Lc 84.9 Fine for body text
#EFDA98 text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#EFDA98 text on black 15.15:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EA

    oklch(97% 0.015 90.2)

  2. Step 100

    100

    #F1EAD2

    oklch(93.6% 0.033 93.5)

  3. Step 200

    200 (this color)

    #EFDA98

    oklch(89% 0.087 92.5)

  4. Step 300

    300

    #DABF67

    oklch(81% 0.112 92.7)

  5. Step 400

    400

    #C09D00

    oklch(70.7% 0.145 92.8)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFDA98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E8D7930.014
Deuteranopia (no green cones)#EDDE9A0.010
Tritanopia (no blue cones)#FCD0C90.079
Achromatopsia (no color)#DBDBDB0.087

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFDA98

    #EFDA98

    oklch(89% 0.087 92.5)

  • #CFD9FF

    #CFD9FF

    oklch(89% 0.053 273.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFDA98

    #EFDA98

    oklch(89% 0.087 92.5)

  • #FFD1A9

    #FFD1A9

    oklch(89.1% 0.074 62.7)

  • #D0E5A4

    #D0E5A4

    oklch(89.1% 0.088 122.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFDA98

    #EFDA98

    oklch(89% 0.087 92.5)

  • #BAE0FF

    #BAE0FF

    oklch(89% 0.059 243)

  • #E3D1FF

    #E3D1FF

    oklch(89% 0.065 302.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFDA98

    #EFDA98

    oklch(89% 0.087 92.5)

  • #94EBFD

    #94EBFD

    oklch(89.1% 0.087 212.2)

  • #FEC6F4

    #FEC6F4

    oklch(89% 0.087 332.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFDA98

    #EFDA98

    oklch(89% 0.087 92.5)

  • #97EEE0

    #97EEE0

    oklch(89% 0.087 183)

  • #CFD9FF

    #CFD9FF

    oklch(89% 0.053 273.7)

  • #FFCBD7

    #FFCBD7

    oklch(89.1% 0.061 3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFDA98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFDA98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.