#EFD6CD

Closest named color: Gainsboro (#DCDCDC). oklch(89.4% 0.031 40.9), rgb(239, 214, 205).

Aa

Black text reads best on this color (15.17:1).

About this color

#EFD6CD is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.031 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.031 away. Black text reads best on it, at 15.17:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.031)
Temperaturewarm
Nearest nameGainsboro (#DCDCDC)
Black text15.17:1
White text1.38:1

Values

HEX#EFD6CD
RGBrgb(239, 214, 205)
HSLhsl(16, 52%, 87%)
OKLCHoklch(89.4% 0.031 40.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD6CD 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #EFD6CD 15.17:1 AAA Lc 85.0 Fine for body text
#EFD6CD text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#EFD6CD text on black 15.17:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F3

    oklch(97.1% 0.006 31.1)

  2. Step 100

    100

    #F1E7E4

    oklch(93.5% 0.012 37.4)

  3. Step 200

    200 (this color)

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  4. Step 300

    300

    #D8B9AE

    oklch(81% 0.039 40.5)

  5. Step 400

    400

    #C39483

    oklch(70.7% 0.062 40.8)

  6. Step 500

    500

    #B37964

    oklch(63.1% 0.079 40.7)

  7. Step 600

    600

    #9F614B

    oklch(55.6% 0.088 40.2)

  8. Step 700

    700

    #88503C

    oklch(49.1% 0.082 40.3)

  9. Step 800

    800

    #6E4232

    oklch(42.7% 0.067 40.7)

  10. Step 900

    900

    #59382C

    oklch(37.7% 0.052 40.7)

  11. Step 950

    950

    #34211A

    oklch(27% 0.032 41)

Export this scale for Tailwind in the Tailwind colors tool

#EFD6CD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CC0.027
Deuteranopia (no green cones)#E1DDCD0.025
Tritanopia (no blue cones)#F6D3D30.016
Achromatopsia (no color)#DBDBDB0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD6CD

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  • #C7E1EA

    #C7E1EA

    oklch(89.3% 0.03 220.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD6CD

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  • #F0D4D7

    #F0D4D7

    oklch(89.4% 0.031 10.4)

  • #E9D9C7

    #E9D9C7

    oklch(89.3% 0.03 70.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD6CD

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  • #C6E3E1

    #C6E3E1

    oklch(89.4% 0.031 191.5)

  • #CEDEF0

    #CEDEF0

    oklch(89.4% 0.03 251.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD6CD

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  • #CBE3D6

    #CBE3D6

    oklch(89.4% 0.031 162.1)

  • #D8DAF1

    #D8DAF1

    oklch(89.4% 0.031 281.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD6CD

    #EFD6CD

    oklch(89.4% 0.031 40.9)

  • #D5E1CC

    #D5E1CC

    oklch(89.5% 0.031 131.6)

  • #C7E1EA

    #C7E1EA

    oklch(89.3% 0.03 220.6)

  • #E3D7EB

    #E3D7EB

    oklch(89.5% 0.03 312.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD6CD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD6CD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.