#EFD6CB

Closest named color: Gainsboro (#DCDCDC). oklch(89.4% 0.032 45.3), rgb(239, 214, 203).

Aa

Black text reads best on this color (15.15:1).

About this color

#EFD6CB is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.032 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Gainsboro (#DCDCDC), ΔE 0.032 away. Black text reads best on it, at 15.15:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.032)
Temperaturewarm
Nearest nameGainsboro (#DCDCDC)
Black text15.15:1
White text1.38:1

Values

HEX#EFD6CB
RGBrgb(239, 214, 203)
HSLhsl(18, 53%, 87%)
OKLCHoklch(89.4% 0.032 45.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD6CB 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #EFD6CB 15.15:1 AAA Lc 84.9 Fine for body text
#EFD6CB text on white 1.38:1 Fails Lc 18.8 Dividers and decoration only
#EFD6CB text on black 15.15:1 AAA Lc -84.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F2

    oklch(97% 0.006 43.3)

  2. Step 100

    100

    #F1E8E3

    oklch(93.7% 0.012 51.3)

  3. Step 200

    200 (this color)

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  4. Step 300

    300

    #D8B9AB

    oklch(80.9% 0.041 45.7)

  5. Step 400

    400

    #C4947F

    oklch(70.7% 0.066 44.7)

  6. Step 500

    500

    #B4795F

    oklch(63.1% 0.083 44.6)

  7. Step 600

    600

    #9F6145

    oklch(55.5% 0.091 44.7)

  8. Step 700

    700

    #885036

    oklch(49% 0.085 45.2)

  9. Step 800

    800

    #6F422D

    oklch(42.8% 0.071 45.4)

  10. Step 900

    900

    #5A3829

    oklch(37.7% 0.055 44.5)

  11. Step 950

    950

    #352118

    oklch(27% 0.035 45)

Export this scale for Tailwind in the Tailwind colors tool

#EFD6CB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CA0.027
Deuteranopia (no green cones)#E2DDCB0.024
Tritanopia (no blue cones)#F6D2D30.020
Achromatopsia (no color)#DBDBDB0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD6CB

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  • #C7E1EC

    #C7E1EC

    oklch(89.4% 0.031 225.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD6CB

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  • #F0D4D5

    #F0D4D5

    oklch(89.3% 0.031 15.3)

  • #E9DAC5

    #E9DAC5

    oklch(89.5% 0.033 76.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD6CB

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  • #C5E3E2

    #C5E3E2

    oklch(89.4% 0.032 194.1)

  • #CEDDF1

    #CEDDF1

    oklch(89.2% 0.032 255.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD6CB

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  • #CAE3D7

    #CAE3D7

    oklch(89.4% 0.031 165.2)

  • #D9D9F1

    #D9D9F1

    oklch(89.3% 0.033 285.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD6CB

    #EFD6CB

    oklch(89.4% 0.032 45.3)

  • #D3E1CC

    #D3E1CC

    oklch(89.3% 0.032 135)

  • #C7E1EC

    #C7E1EC

    oklch(89.4% 0.031 225.1)

  • #E4D6EB

    #E4D6EB

    oklch(89.4% 0.032 314.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD6CB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD6CB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.