#EFD1D0

Closest named color: Mimi Pink (#FFCAD4). oklch(88.5% 0.034 20.1), rgb(239, 209, 208).

Aa

Black text reads best on this color (14.70:1).

About this color

#EFD1D0 is a light, muted pink. In OKLCH its lightness is 89%, its chroma 0.034 and its hue 20°. Its hue sits on the warm side of the wheel. The nearest named color is Mimi Pink (#FFCAD4), ΔE 0.030 away. Black text reads best on it, at 14.70:1.

Hue familyPinks
Lightnesslight (89%)
Chromamuted (0.034)
Temperaturewarm
Nearest nameMimi Pink (#FFCAD4)
Black text14.70:1
White text1.42:1

Values

HEX#EFD1D0
RGBrgb(239, 209, 208)
HSLhsl(2, 49%, 88%)
OKLCHoklch(88.5% 0.034 20.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD1D0 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #EFD1D0 14.70:1 AAA Lc 83.1 Fine for body text
#EFD1D0 text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#EFD1D0 text on black 14.70:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F4

    oklch(97.1% 0.005 17.2)

  2. Step 100

    100

    #F2E7E6

    oklch(93.6% 0.012 23.7)

  3. Step 200

    200 (this color)

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  4. Step 300

    300

    #DBB6B5

    oklch(80.8% 0.043 19.9)

  5. Step 400

    400

    #C8908F

    oklch(70.7% 0.068 20.1)

  6. Step 500

    500

    #B97373

    oklch(63% 0.089 19.9)

  7. Step 600

    600

    #A45B5B

    oklch(55.6% 0.096 20.6)

  8. Step 700

    700

    #8D4A4B

    oklch(49.1% 0.091 20)

  9. Step 800

    800

    #723D3E

    oklch(42.6% 0.074 19.5)

  10. Step 900

    900

    #5D3535

    oklch(37.8% 0.058 20.1)

  11. Step 950

    950

    #361F1F

    oklch(26.9% 0.036 19.7)

Export this scale for Tailwind in the Tailwind colors tool

#EFD1D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6D5D00.035
Deuteranopia (no green cones)#DDDAD00.033
Tritanopia (no blue cones)#F6CED10.013
Achromatopsia (no color)#D8D8D80.034

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD1D0

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  • #C1E0E2

    #C1E0E2

    oklch(88.5% 0.033 201.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD1D0

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  • #ECD1DC

    #ECD1DC

    oklch(88.6% 0.033 351.2)

  • #EDD3C6

    #EDD3C6

    oklch(88.5% 0.034 48.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD1D0

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  • #C4E1D6

    #C4E1D6

    oklch(88.5% 0.034 170.7)

  • #C4DEEC

    #C4DEEC

    oklch(88.6% 0.034 231.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD1D0

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  • #CEDFCA

    #CEDFCA

    oklch(88.5% 0.034 139.7)

  • #CDDAF0

    #CDDAF0

    oklch(88.5% 0.033 261)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD1D0

    #EFD1D0

    oklch(88.5% 0.034 20.1)

  • #DADCC2

    #DADCC2

    oklch(88.6% 0.035 110.7)

  • #C1E0E2

    #C1E0E2

    oklch(88.5% 0.033 201.3)

  • #D8D6EF

    #D8D6EF

    oklch(88.5% 0.034 289.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD1D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD1D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.