#EFD1BA

Closest named color: Pale Oak (#DBCFB0). oklch(88% 0.046 59.6), rgb(239, 209, 186).

Aa

Black text reads best on this color (14.49:1).

About this color

#EFD1BA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 60°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.49:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.49:1
White text1.44:1

Values

HEX#EFD1BA
RGBrgb(239, 209, 186)
HSLhsl(26, 62%, 83%)
OKLCHoklch(88% 0.046 59.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD1BA 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #EFD1BA 14.49:1 AAA Lc 82.3 Fine for body text
#EFD1BA text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#EFD1BA text on black 14.49:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DF

    oklch(93.5% 0.017 56.2)

  3. Step 200

    200 (this color)

    #EFD1BA

    oklch(88% 0.046 59.6)

  4. Step 300

    300

    #DEB89B

    oklch(80.9% 0.059 59.2)

  5. Step 400

    400

    #CC9263

    oklch(70.6% 0.094 59.5)

  6. Step 500

    500

    #BE7635

    oklch(63.1% 0.12 59.7)

  7. Step 600

    600

    #A95D00

    oklch(55.5% 0.13 59.8)

  8. Step 700

    700

    #8F4E00

    oklch(49.2% 0.115 60)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #5F360E

    oklch(37.6% 0.078 60)

  11. Step 950

    950

    #38200B

    oklch(27% 0.049 59.4)

Export this scale for Tailwind in the Tailwind colors tool

#EFD1BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD3B90.030
Deuteranopia (no green cones)#E1D9BA0.027
Tritanopia (no blue cones)#F9CBCB0.035
Achromatopsia (no color)#D6D6D60.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD1BA

    #EFD1BA

    oklch(88% 0.046 59.6)

  • #BDDCF3

    #BDDCF3

    oklch(87.9% 0.046 240.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD1BA

    #EFD1BA

    oklch(88% 0.046 59.6)

  • #F4CDC6

    #F4CDC6

    oklch(88% 0.045 29.9)

  • #E3D7B6

    #E3D7B6

    oklch(88% 0.046 90.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD1BA

    #EFD1BA

    oklch(88% 0.046 59.6)

  • #B5E0E8

    #B5E0E8

    oklch(87.9% 0.046 210.2)

  • #CBD7F7

    #CBD7F7

    oklch(88% 0.046 269.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD1BA

    #EFD1BA

    oklch(88% 0.046 59.6)

  • #B8E2D8

    #B8E2D8

    oklch(88% 0.046 179.1)

  • #DBD1F2

    #DBD1F2

    oklch(87.9% 0.046 299.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD1BA

    #EFD1BA

    oklch(88% 0.046 59.6)

  • #C3E0C8

    #C3E0C8

    oklch(87.9% 0.045 150.3)

  • #BDDCF3

    #BDDCF3

    oklch(87.9% 0.046 240.2)

  • #E9CDE6

    #E9CDE6

    oklch(87.9% 0.045 329.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD1BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD1BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.