#EFD0AF

Closest named color: Vanilla (#E9D8A6). oklch(87.5% 0.056 68.7), rgb(239, 208, 175).

Aa

Black text reads best on this color (14.31:1).

About this color

#EFD0AF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.028 away. Black text reads best on it, at 14.31:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.31:1
White text1.46:1

Values

HEX#EFD0AF
RGBrgb(239, 208, 175)
HSLhsl(31, 67%, 81%)
OKLCHoklch(87.5% 0.056 68.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFD0AF 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #EFD0AF 14.31:1 AAA Lc 81.6 Fine for body text
#EFD0AF text on white 1.46:1 Fails Lc 22.1 Dividers and decoration only
#EFD0AF text on black 14.31:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DB

    oklch(93.6% 0.021 72.1)

  3. Step 200

    200 (this color)

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  4. Step 300

    300

    #E0B98E

    oklch(81% 0.073 69.3)

  5. Step 400

    400

    #CF924A

    oklch(70.6% 0.115 68.5)

  6. Step 500

    500

    #BE7700

    oklch(63% 0.138 68.8)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875300

    oklch(49% 0.107 68.7)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFD0AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AD0.029
Deuteranopia (no green cones)#E2D8B00.026
Tritanopia (no blue cones)#FAC9C70.045
Achromatopsia (no color)#D5D5D50.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFD0AF

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  • #BADAFA

    #BADAFA

    oklch(87.6% 0.056 248.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFD0AF

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  • #F8CABB

    #F8CABB

    oklch(87.5% 0.056 38.8)

  • #DFD7AD

    #DFD7AD

    oklch(87.5% 0.056 98.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFD0AF

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  • #ADE0EF

    #ADE0EF

    oklch(87.6% 0.056 217.7)

  • #CDD3FB

    #CDD3FB

    oklch(87.5% 0.056 278.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFD0AF

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  • #ACE2DD

    #ACE2DD

    oklch(87.4% 0.056 189.1)

  • #E1CDF3

    #E1CDF3

    oklch(87.7% 0.056 308.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFD0AF

    #EFD0AF

    oklch(87.5% 0.056 68.7)

  • #B8E2C9

    #B8E2C9

    oklch(87.6% 0.056 158.9)

  • #BADAFA

    #BADAFA

    oklch(87.6% 0.056 248.5)

  • #F0C8E2

    #F0C8E2

    oklch(87.5% 0.056 339.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFD0AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFD0AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.