#EFCFC1

Closest named color: Pale Oak (#DBCFB0). oklch(87.8% 0.041 45), rgb(239, 207, 193).

Aa

Black text reads best on this color (14.36:1).

About this color

#EFCFC1 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.041 and its hue 45°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.039 away. Black text reads best on it, at 14.36:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.36:1
White text1.46:1

Values

HEX#EFCFC1
RGBrgb(239, 207, 193)
HSLhsl(18, 59%, 85%)
OKLCHoklch(87.8% 0.041 45)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCFC1 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #EFCFC1 14.36:1 AAA Lc 81.8 Fine for body text
#EFCFC1 text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#EFCFC1 text on black 14.36:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F3E7E2

    oklch(93.6% 0.015 44.2)

  3. Step 200

    200 (this color)

    #EFCFC1

    oklch(87.8% 0.041 45)

  4. Step 300

    300

    #DFB7A5

    oklch(81% 0.053 45.5)

  5. Step 400

    400

    #CD9075

    oklch(70.7% 0.084 44.8)

  6. Step 500

    500

    #BF7350

    oklch(63.1% 0.108 45)

  7. Step 600

    600

    #AA5A34

    oklch(55.5% 0.117 44.8)

  8. Step 700

    700

    #924A27

    oklch(49.2% 0.108 45)

  9. Step 800

    800

    #773D21

    oklch(42.8% 0.091 45.1)

  10. Step 900

    900

    #603420

    oklch(37.6% 0.071 44.5)

  11. Step 950

    950

    #381F13

    oklch(26.9% 0.044 46)

Export this scale for Tailwind in the Tailwind colors tool

#EFCFC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D2C00.034
Deuteranopia (no green cones)#DED8C10.032
Tritanopia (no blue cones)#F8CACB0.025
Achromatopsia (no color)#D5D5D50.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCFC1

    #EFCFC1

    oklch(87.8% 0.041 45)

  • #BBDDEB

    #BBDDEB

    oklch(87.7% 0.041 224.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCFC1

    #EFCFC1

    oklch(87.8% 0.041 45)

  • #F1CCCE

    #F1CCCE

    oklch(87.7% 0.042 14.3)

  • #E7D4BA

    #E7D4BA

    oklch(87.9% 0.041 75.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCFC1

    #EFCFC1

    oklch(87.8% 0.041 45)

  • #B9E0DF

    #B9E0DF

    oklch(87.9% 0.041 194.5)

  • #C5D9F2

    #C5D9F2

    oklch(87.8% 0.041 254.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCFC1

    #EFCFC1

    oklch(87.8% 0.041 45)

  • #BFE0D0

    #BFE0D0

    oklch(87.8% 0.041 164.6)

  • #D3D4F1

    #D3D4F1

    oklch(87.8% 0.04 284)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCFC1

    #EFCFC1

    oklch(87.8% 0.041 45)

  • #CBDDC2

    #CBDDC2

    oklch(87.7% 0.041 135.1)

  • #BBDDEB

    #BBDDEB

    oklch(87.7% 0.041 224.7)

  • #E1CFEA

    #E1CFEA

    oklch(87.7% 0.041 314.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCFC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCFC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.