#EFCFBE

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.043 49.7), rgb(239, 207, 190).

Aa

Black text reads best on this color (14.33:1).

About this color

#EFCFBE is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 50°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 14.33:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.33:1
White text1.46:1

Values

HEX#EFCFBE
RGBrgb(239, 207, 190)
HSLhsl(21, 60%, 84%)
OKLCHoklch(87.7% 0.043 49.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCFBE 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #EFCFBE 14.33:1 AAA Lc 81.7 Fine for body text
#EFCFBE text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#EFCFBE text on black 14.33:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E1

    oklch(93.6% 0.015 48.6)

  3. Step 200

    200 (this color)

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  4. Step 300

    300

    #DFB7A1

    oklch(80.9% 0.055 50.4)

  5. Step 400

    400

    #CE906F

    oklch(70.7% 0.088 48.9)

  6. Step 500

    500

    #C07447

    oklch(63.2% 0.113 50.2)

  7. Step 600

    600

    #AB5B28

    oklch(55.7% 0.122 50.1)

  8. Step 700

    700

    #934A1B

    oklch(49.2% 0.114 49.5)

  9. Step 800

    800

    #773D19

    oklch(42.7% 0.094 49.5)

  10. Step 900

    900

    #60351B

    oklch(37.7% 0.073 50.2)

  11. Step 950

    950

    #391F11

    oklch(27% 0.047 48.2)

Export this scale for Tailwind in the Tailwind colors tool

#EFCFBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D1BD0.034
Deuteranopia (no green cones)#DFD8BE0.031
Tritanopia (no blue cones)#F9CACA0.028
Achromatopsia (no color)#D5D5D50.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCFBE

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  • #BBDDEE

    #BBDDEE

    oklch(87.8% 0.043 229.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCFBE

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  • #F2CCCB

    #F2CCCB

    oklch(87.7% 0.043 19.8)

  • #E6D4B7

    #E6D4B7

    oklch(87.7% 0.044 79.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCFBE

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  • #B7E0E1

    #B7E0E1

    oklch(87.8% 0.043 198.2)

  • #C6D8F3

    #C6D8F3

    oklch(87.7% 0.042 258.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCFBE

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  • #BCE0D2

    #BCE0D2

    oklch(87.7% 0.042 169.8)

  • #D5D2F2

    #D5D2F2

    oklch(87.6% 0.044 289.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCFBE

    #EFCFBE

    oklch(87.7% 0.043 49.7)

  • #C8DEC3

    #C8DEC3

    oklch(87.7% 0.043 139.9)

  • #BBDDEE

    #BBDDEE

    oklch(87.8% 0.043 229.5)

  • #E3CEE9

    #E3CEE9

    oklch(87.7% 0.043 318.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCFBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCFBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.