#EFCFBA

Closest named color: Pale Oak (#DBCFB0). oklch(87.6% 0.046 55.3), rgb(239, 207, 186).

Aa

Black text reads best on this color (14.30:1).

About this color

#EFCFBA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.046 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.30:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.30:1
White text1.46:1

Values

HEX#EFCFBA
RGBrgb(239, 207, 186)
HSLhsl(24, 62%, 83%)
OKLCHoklch(87.6% 0.046 55.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCFBA 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #EFCFBA 14.30:1 AAA Lc 81.6 Fine for body text
#EFCFBA text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#EFCFBA text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DF

    oklch(93.5% 0.017 56.2)

  3. Step 200

    200 (this color)

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  4. Step 300

    300

    #DFB79D

    oklch(80.8% 0.058 54.7)

  5. Step 400

    400

    #CE9166

    oklch(70.7% 0.094 55.7)

  6. Step 500

    500

    #C0743A

    oklch(63.1% 0.12 55.6)

  7. Step 600

    600

    #AC5B10

    oklch(55.7% 0.131 55.5)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #783D07

    oklch(42.7% 0.102 55.1)

  10. Step 900

    900

    #613512

    oklch(37.8% 0.079 55.4)

  11. Step 950

    950

    #391F0C

    oklch(27% 0.05 54.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFCFBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D1B90.033
Deuteranopia (no green cones)#E0D8BA0.030
Tritanopia (no blue cones)#F9C9C90.033
Achromatopsia (no color)#D5D5D50.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCFBA

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  • #BADCF1

    #BADCF1

    oklch(87.7% 0.046 235.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCFBA

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  • #F3CBC7

    #F3CBC7

    oklch(87.5% 0.046 24.8)

  • #E4D5B5

    #E4D5B5

    oklch(87.7% 0.046 85.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCFBA

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  • #B4E0E5

    #B4E0E5

    oklch(87.7% 0.046 204.9)

  • #C8D6F5

    #C8D6F5

    oklch(87.5% 0.046 266.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCFBA

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  • #B8E1D4

    #B8E1D4

    oklch(87.7% 0.046 173.9)

  • #D8D1F2

    #D8D1F2

    oklch(87.7% 0.046 295.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCFBA

    #EFCFBA

    oklch(87.6% 0.046 55.3)

  • #C4DFC4

    #C4DFC4

    oklch(87.6% 0.047 145.2)

  • #BADCF1

    #BADCF1

    oklch(87.7% 0.046 235.2)

  • #E6CCE7

    #E6CCE7

    oklch(87.5% 0.046 324.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCFBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCFBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.