#EFCEBA

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.046 53.1), rgb(239, 206, 186).

Aa

Black text reads best on this color (14.20:1).

About this color

#EFCEBA is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.046 and its hue 53°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.20:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.20:1
White text1.47:1

Values

HEX#EFCEBA
RGBrgb(239, 206, 186)
HSLhsl(23, 62%, 83%)
OKLCHoklch(87.4% 0.046 53.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCEBA 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #EFCEBA 14.20:1 AAA Lc 81.2 Fine for body text
#EFCEBA text on white 1.47:1 Fails Lc 22.6 Dividers and decoration only
#EFCEBA text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E0

    oklch(93.6% 0.017 50.4)

  3. Step 200

    200 (this color)

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  4. Step 300

    300

    #E0B79D

    oklch(80.9% 0.059 54)

  5. Step 400

    400

    #CF9068

    oklch(70.7% 0.094 53)

  6. Step 500

    500

    #C2733D

    oklch(63.2% 0.121 53)

  7. Step 600

    600

    #AD5916

    oklch(55.5% 0.132 52.8)

  8. Step 700

    700

    #944904

    oklch(49% 0.122 53.4)

  9. Step 800

    800

    #793C0B

    oklch(42.7% 0.102 52.7)

  10. Step 900

    900

    #613414

    oklch(37.6% 0.078 53)

  11. Step 950

    950

    #391F0D

    oklch(27% 0.05 53.6)

Export this scale for Tailwind in the Tailwind colors tool

#EFCEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D0B90.034
Deuteranopia (no green cones)#DFD7BA0.031
Tritanopia (no blue cones)#F9C8C80.032
Achromatopsia (no color)#D4D4D40.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCEBA

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  • #B9DBEF

    #B9DBEF

    oklch(87.3% 0.045 233.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCEBA

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  • #F3CAC7

    #F3CAC7

    oklch(87.3% 0.047 23)

  • #E4D3B4

    #E4D3B4

    oklch(87.3% 0.045 82.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCEBA

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  • #B3DFE3

    #B3DFE3

    oklch(87.4% 0.046 203.2)

  • #C6D6F5

    #C6D6F5

    oklch(87.4% 0.046 263.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCEBA

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  • #B8E0D3

    #B8E0D3

    oklch(87.4% 0.045 173.5)

  • #D6D0F2

    #D6D0F2

    oklch(87.3% 0.047 293.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCEBA

    #EFCEBA

    oklch(87.4% 0.046 53.1)

  • #C4DEC2

    #C4DEC2

    oklch(87.4% 0.047 143.2)

  • #B9DBEF

    #B9DBEF

    oklch(87.3% 0.045 233.8)

  • #E5CCE7

    #E5CCE7

    oklch(87.4% 0.046 323.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.