#EFCEAC

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.058 67.8), rgb(239, 206, 172).

Aa

Black text reads best on this color (14.09:1).

About this color

#EFCEAC is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.058 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.09:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.058)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.09:1
White text1.48:1

Values

HEX#EFCEAC
RGBrgb(239, 206, 172)
HSLhsl(30, 68%, 81%)
OKLCHoklch(87.1% 0.058 67.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCEAC 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #EFCEAC 14.09:1 AAA Lc 80.7 Fine for body text
#EFCEAC text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#EFCEAC text on black 14.09:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DB

    oklch(93.7% 0.022 69.8)

  3. Step 200

    200 (this color)

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  4. Step 300

    300

    #E2B88C

    oklch(80.9% 0.076 67.7)

  5. Step 400

    400

    #D29146

    oklch(70.7% 0.12 67.4)

  6. Step 500

    500

    #BF7600

    oklch(63% 0.138 67.7)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCEAC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9CFAA0.032
Deuteranopia (no green cones)#E1D7AD0.029
Tritanopia (no blue cones)#FBC6C50.049
Achromatopsia (no color)#D3D3D30.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCEAC

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  • #B7D9FA

    #B7D9FA

    oklch(87.2% 0.058 247.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCEAC

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  • #F8C8B9

    #F8C8B9

    oklch(87.1% 0.059 38.1)

  • #DED6AA

    #DED6AA

    oklch(87.2% 0.059 98.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCEAC

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  • #AADFEE

    #AADFEE

    oklch(87.2% 0.058 217)

  • #CBD2FC

    #CBD2FC

    oklch(87.2% 0.059 277.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCEAC

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  • #A9E2DB

    #A9E2DB

    oklch(87.2% 0.059 186.8)

  • #DFCBF3

    #DFCBF3

    oklch(87.1% 0.058 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCEAC

    #EFCEAC

    oklch(87.1% 0.058 67.8)

  • #B5E1C6

    #B5E1C6

    oklch(87.1% 0.059 158)

  • #B7D9FA

    #B7D9FA

    oklch(87.2% 0.058 247.7)

  • #EFC6E2

    #EFC6E2

    oklch(87% 0.059 337.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCEAC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCEAC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.