#EFCDB7

Closest named color: Pale Oak (#DBCFB0). oklch(87.1% 0.049 54.8), rgb(239, 205, 183).

Aa

Black text reads best on this color (14.08:1).

About this color

#EFCDB7 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.049 and its hue 55°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.08:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.08:1
White text1.49:1

Values

HEX#EFCDB7
RGBrgb(239, 205, 183)
HSLhsl(24, 64%, 83%)
OKLCHoklch(87.1% 0.049 54.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCDB7 1.49:1 Fails Lc -26.2 Dividers and decoration only
Black text on #EFCDB7 14.08:1 AAA Lc 80.7 Fine for body text
#EFCDB7 text on white 1.49:1 Fails Lc 23.1 Dividers and decoration only
#EFCDB7 text on black 14.08:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  4. Step 300

    300

    #E1B79B

    oklch(81% 0.062 55.4)

  5. Step 400

    400

    #D18F62

    oklch(70.6% 0.1 54.6)

  6. Step 500

    500

    #C47234

    oklch(63.2% 0.128 54.7)

  7. Step 600

    600

    #AF5900

    oklch(55.7% 0.138 55)

  8. Step 700

    700

    #934A00

    oklch(49.1% 0.121 55.1)

  9. Step 800

    800

    #7A3C00

    oklch(42.8% 0.106 54.9)

  10. Step 900

    900

    #63340D

    oklch(37.8% 0.084 55.2)

  11. Step 950

    950

    #3A1F0A

    oklch(27.1% 0.053 55.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFCDB7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB60.034
Deuteranopia (no green cones)#DFD6B70.031
Tritanopia (no blue cones)#FAC7C70.035
Achromatopsia (no color)#D3D3D30.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCDB7

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  • #B7DBF1

    #B7DBF1

    oklch(87.3% 0.049 234.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCDB7

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  • #F3C9C5

    #F3C9C5

    oklch(87.1% 0.048 24.5)

  • #E4D3B1

    #E4D3B1

    oklch(87.2% 0.049 84.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCDB7

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  • #B0DFE4

    #B0DFE4

    oklch(87.2% 0.049 204.3)

  • #C5D5F6

    #C5D5F6

    oklch(87.2% 0.049 264.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCDB7

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  • #B4E0D3

    #B4E0D3

    oklch(87.2% 0.049 175.2)

  • #D6CFF2

    #D6CFF2

    oklch(87.1% 0.048 294.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCDB7

    #EFCDB7

    oklch(87.1% 0.049 54.8)

  • #C2DEC1

    #C2DEC1

    oklch(87.2% 0.049 144.2)

  • #B7DBF1

    #B7DBF1

    oklch(87.3% 0.049 234.9)

  • #E6CAE7

    #E6CAE7

    oklch(87.1% 0.05 324.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCDB7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCDB7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.