#EFCDB3

Closest named color: Pale Oak (#DBCFB0). oklch(87% 0.052 59.4), rgb(239, 205, 179).

Aa

Black text reads best on this color (14.05:1).

About this color

#EFCDB3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.052 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 14.05:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.052)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.05:1
White text1.49:1

Values

HEX#EFCDB3
RGBrgb(239, 205, 179)
HSLhsl(26, 65%, 82%)
OKLCHoklch(87% 0.052 59.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCDB3 1.49:1 Fails Lc -26.3 Dividers and decoration only
Black text on #EFCDB3 14.05:1 AAA Lc 80.6 Fine for body text
#EFCDB3 text on white 1.49:1 Fails Lc 23.2 Dividers and decoration only
#EFCDB3 text on black 14.05:1 AAA Lc -80.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EFCDB3

    oklch(87% 0.052 59.4)

  4. Step 300

    300

    #E2B796

    oklch(80.9% 0.067 59.1)

  5. Step 400

    400

    #D29059

    oklch(70.8% 0.107 59.6)

  6. Step 500

    500

    #C47220

    oklch(63% 0.136 59.6)

  7. Step 600

    600

    #AA5D00

    oklch(55.7% 0.131 59.4)

  8. Step 700

    700

    #8F4D00

    oklch(49% 0.116 59.2)

  9. Step 800

    800

    #763F00

    oklch(42.7% 0.101 59.7)

  10. Step 900

    900

    #633400

    oklch(37.8% 0.089 59.7)

  11. Step 950

    950

    #3A1F05

    oklch(27% 0.056 60.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCDB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CFB10.035
Deuteranopia (no green cones)#DFD6B30.031
Tritanopia (no blue cones)#FAC6C60.040
Achromatopsia (no color)#D3D3D30.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCDB3

    #EFCDB3

    oklch(87% 0.052 59.4)

  • #B6DAF4

    #B6DAF4

    oklch(87.1% 0.052 239.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCDB3

    #EFCDB3

    oklch(87% 0.052 59.4)

  • #F5C8C1

    #F5C8C1

    oklch(87% 0.052 28.5)

  • #E2D3AE

    #E2D3AE

    oklch(87% 0.052 88.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCDB3

    #EFCDB3

    oklch(87% 0.052 59.4)

  • #ADDEE7

    #ADDEE7

    oklch(86.9% 0.052 210)

  • #C6D4F8

    #C6D4F8

    oklch(87.1% 0.052 268.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCDB3

    #EFCDB3

    oklch(87% 0.052 59.4)

  • #B0E0D5

    #B0E0D5

    oklch(87% 0.052 179.4)

  • #D9CDF2

    #D9CDF2

    oklch(87% 0.052 300.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCDB3

    #EFCDB3

    oklch(87% 0.052 59.4)

  • #BDDFC2

    #BDDFC2

    oklch(87.1% 0.053 149.3)

  • #B6DAF4

    #B6DAF4

    oklch(87.1% 0.052 239.6)

  • #E9C9E5

    #E9C9E5

    oklch(87.1% 0.052 330.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCDB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCDB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.