#EFCCB2

Closest named color: Pale Oak (#DBCFB0). oklch(86.8% 0.053 58.6), rgb(239, 204, 178).

Aa

Black text reads best on this color (13.95:1).

About this color

#EFCCB2 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.053 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.95:1
White text1.50:1

Values

HEX#EFCCB2
RGBrgb(239, 204, 178)
HSLhsl(26, 66%, 82%)
OKLCHoklch(86.8% 0.053 58.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCCB2 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EFCCB2 13.95:1 AAA Lc 80.1 Fine for body text
#EFCCB2 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EFCCB2 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  4. Step 300

    300

    #E3B795

    oklch(81% 0.069 59.3)

  5. Step 400

    400

    #D38F59

    oklch(70.7% 0.108 58.3)

  6. Step 500

    500

    #C6711E

    oklch(63.1% 0.139 58.5)

  7. Step 600

    600

    #AB5C00

    oklch(55.6% 0.133 58.3)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3B1E05

    oklch(27% 0.058 57.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCCB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CEB00.036
Deuteranopia (no green cones)#DFD6B20.033
Tritanopia (no blue cones)#FAC5C50.040
Achromatopsia (no color)#D2D2D20.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCCB2

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  • #B5D9F3

    #B5D9F3

    oklch(86.8% 0.053 239.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCCB2

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  • #F5C7C0

    #F5C7C0

    oklch(86.8% 0.054 28.3)

  • #E2D3AD

    #E2D3AD

    oklch(86.9% 0.053 89)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCCB2

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  • #ACDEE6

    #ACDEE6

    oklch(86.8% 0.053 208.3)

  • #C5D3F8

    #C5D3F8

    oklch(86.8% 0.054 268.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCCB2

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  • #AFE0D4

    #AFE0D4

    oklch(86.9% 0.053 178.3)

  • #D8CDF3

    #D8CDF3

    oklch(86.9% 0.053 298.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCCB2

    #EFCCB2

    oklch(86.8% 0.053 58.6)

  • #BDDEC1

    #BDDEC1

    oklch(86.9% 0.053 148.5)

  • #B5D9F3

    #B5D9F3

    oklch(86.8% 0.053 239.6)

  • #E8C8E5

    #E8C8E5

    oklch(86.9% 0.053 329)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCCB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCCB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.