#EFCBBE

Closest named color: Pale Rose (#FDC1C5). oklch(86.9% 0.045 40.9), rgb(239, 203, 190).

Aa

Black text reads best on this color (13.95:1).

About this color

#EFCBBE is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.045 and its hue 41°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.036 away. Black text reads best on it, at 13.95:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.95:1
White text1.50:1

Values

HEX#EFCBBE
RGBrgb(239, 203, 190)
HSLhsl(16, 60%, 84%)
OKLCHoklch(86.9% 0.045 40.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCBBE 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #EFCBBE 13.95:1 AAA Lc 80.2 Fine for body text
#EFCBBE text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EFCBBE text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F4E6E2

    oklch(93.5% 0.016 36.5)

  3. Step 200

    200 (this color)

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  4. Step 300

    300

    #E2B5A5

    oklch(80.9% 0.057 40.5)

  5. Step 400

    400

    #D28D74

    oklch(70.7% 0.092 40.7)

  6. Step 500

    500

    #C46F50

    oklch(63% 0.117 40.6)

  7. Step 600

    600

    #B05633

    oklch(55.7% 0.127 41.1)

  8. Step 700

    700

    #974525

    oklch(49.1% 0.119 40.9)

  9. Step 800

    800

    #7B3921

    oklch(42.7% 0.099 40.1)

  10. Step 900

    900

    #633220

    oklch(37.7% 0.076 40.6)

  11. Step 950

    950

    #3A1E13

    oklch(27% 0.048 41.9)

Export this scale for Tailwind in the Tailwind colors tool

#EFCBBE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3CEBD0.040
Deuteranopia (no green cones)#DCD5BE0.036
Tritanopia (no blue cones)#F9C6C70.025
Achromatopsia (no color)#D2D2D20.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCBBE

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  • #B5DBE9

    #B5DBE9

    oklch(86.9% 0.044 222.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCBBE

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  • #F0C9CD

    #F0C9CD

    oklch(87% 0.044 11.1)

  • #E7D0B5

    #E7D0B5

    oklch(87% 0.044 71.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCBBE

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  • #B3DEDB

    #B3DEDB

    oklch(86.9% 0.045 191.1)

  • #BFD7F1

    #BFD7F1

    oklch(87% 0.044 250.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCBBE

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  • #BBDECA

    #BBDECA

    oklch(87% 0.046 160.2)

  • #CED1F2

    #CED1F2

    oklch(86.9% 0.046 281.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCBBE

    #EFCBBE

    oklch(86.9% 0.045 40.9)

  • #CADBBC

    #CADBBC

    oklch(87% 0.046 130.9)

  • #B5DBE9

    #B5DBE9

    oklch(86.9% 0.044 222.2)

  • #DDCCEA

    #DDCCEA

    oklch(86.8% 0.045 310.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCBBE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCBBE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.