#EFCBB1

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.054 57.8), rgb(239, 203, 177).

Aa

Black text reads best on this color (13.84:1).

About this color

#EFCBB1 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 58°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.84:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.84:1
White text1.51:1

Values

HEX#EFCBB1
RGBrgb(239, 203, 177)
HSLhsl(25, 66%, 82%)
OKLCHoklch(86.6% 0.054 57.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCBB1 1.51:1 Fails Lc -27.2 Dividers and decoration only
Black text on #EFCBB1 13.84:1 AAA Lc 79.7 Fine for body text
#EFCBB1 text on white 1.51:1 Fails Lc 24.0 Dividers and decoration only
#EFCBB1 text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F5E7DD

    oklch(93.6% 0.02 58.1)

  3. Step 200

    200 (this color)

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  4. Step 300

    300

    #E3B695

    oklch(80.8% 0.069 57.8)

  5. Step 400

    400

    #D48E58

    oklch(70.6% 0.11 57.4)

  6. Step 500

    500

    #C7701C

    oklch(63.1% 0.141 57.9)

  7. Step 600

    600

    #AB5B00

    oklch(55.5% 0.133 57.7)

  8. Step 700

    700

    #914C00

    oklch(49.1% 0.118 57.5)

  9. Step 800

    800

    #773E00

    oklch(42.7% 0.102 58.2)

  10. Step 900

    900

    #643300

    oklch(37.7% 0.09 58)

  11. Step 950

    950

    #3B1E05

    oklch(27% 0.058 57.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCBB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CDAF0.036
Deuteranopia (no green cones)#DED5B10.034
Tritanopia (no blue cones)#FAC4C40.040
Achromatopsia (no color)#D2D2D20.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCBB1

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  • #B3D9F3

    #B3D9F3

    oklch(86.7% 0.054 238.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCBB1

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  • #F5C6C0

    #F5C6C0

    oklch(86.6% 0.055 26.7)

  • #E2D2AB

    #E2D2AB

    oklch(86.7% 0.055 88.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCBB1

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  • #AADEE5

    #AADEE5

    oklch(86.7% 0.054 206.5)

  • #C4D3F7

    #C4D3F7

    oklch(86.7% 0.053 267.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCBB1

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  • #AEDFD3

    #AEDFD3

    oklch(86.6% 0.053 178.3)

  • #D7CCF3

    #D7CCF3

    oklch(86.6% 0.055 298.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCBB1

    #EFCBB1

    oklch(86.6% 0.054 57.8)

  • #BCDDBF

    #BCDDBF

    oklch(86.5% 0.054 147.6)

  • #B3D9F3

    #B3D9F3

    oklch(86.7% 0.054 238.1)

  • #E7C7E5

    #E7C7E5

    oklch(86.6% 0.054 328)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCBB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCBB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.