#EFCBA1

Closest named color: Pale Oak (#DBCFB0). oklch(86.3% 0.069 71), rgb(239, 203, 161).

Aa

Black text reads best on this color (13.72:1).

About this color

#EFCBA1 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.069 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.031 away. Black text reads best on it, at 13.72:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.069)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.72:1
White text1.52:1

Values

HEX#EFCBA1
RGBrgb(239, 203, 161)
HSLhsl(32, 71%, 78%)
OKLCHoklch(86.3% 0.069 71)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCBA1 1.52:1 Fails Lc -27.8 Dividers and decoration only
Black text on #EFCBA1 13.72:1 AAA Lc 79.2 Fine for body text
#EFCBA1 text on white 1.52:1 Fails Lc 24.5 Dividers and decoration only
#EFCBA1 text on black 13.72:1 AAA Lc -78.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F5E7D8

    oklch(93.5% 0.025 69.4)

  3. Step 200

    200 (this color)

    #EFCBA1

    oklch(86.3% 0.069 71)

  4. Step 300

    300

    #E5B781

    oklch(80.8% 0.088 70.5)

  5. Step 400

    400

    #D78F25

    oklch(70.7% 0.141 70.7)

  6. Step 500

    500

    #BC7900

    oklch(63.1% 0.136 71.1)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #865500

    oklch(49.3% 0.106 71.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCBA1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CC9E0.034
Deuteranopia (no green cones)#E1D4A20.029
Tritanopia (no blue cones)#FCC2C00.058
Achromatopsia (no color)#D1D1D10.069

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCBA1

    #EFCBA1

    oklch(86.3% 0.069 71)

  • #B1D6FE

    #B1D6FE

    oklch(86.3% 0.068 250.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCBA1

    #EFCBA1

    oklch(86.3% 0.069 71)

  • #FAC4B0

    #FAC4B0

    oklch(86.3% 0.068 41.3)

  • #DBD4A0

    #DBD4A0

    oklch(86.3% 0.069 101.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCBA1

    #EFCBA1

    oklch(86.3% 0.069 71)

  • #9FDDF2

    #9FDDF2

    oklch(86.3% 0.069 220.9)

  • #C9CDFF

    #C9CDFF

    oklch(86.2% 0.069 281.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCBA1

    #EFCBA1

    oklch(86.3% 0.069 71)

  • #9DE1DD

    #9DE1DD

    oklch(86.3% 0.068 191.3)

  • #E0C6F4

    #E0C6F4

    oklch(86.3% 0.068 310.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCBA1

    #EFCBA1

    oklch(86.3% 0.069 71)

  • #AAE0C3

    #AAE0C3

    oklch(86.1% 0.069 161.1)

  • #B1D6FE

    #B1D6FE

    oklch(86.3% 0.068 250.6)

  • #F2C1DF

    #F2C1DF

    oklch(86.3% 0.068 341.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCBA1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCBA1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.