#EFCAC3

Closest named color: Pale Rose (#FDC1C5). oklch(86.9% 0.043 30.5), rgb(239, 202, 195).

Aa

Black text reads best on this color (13.90:1).

About this color

#EFCAC3 is a light, muted pink. In OKLCH its lightness is 87%, its chroma 0.043 and its hue 31°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.030 away. Black text reads best on it, at 13.90:1.

Hue familyPinks
Lightnesslight (87%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.90:1
White text1.51:1

Values

HEX#EFCAC3
RGBrgb(239, 202, 195)
HSLhsl(10, 58%, 85%)
OKLCHoklch(86.9% 0.043 30.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCAC3 1.51:1 Fails Lc -27.0 Dividers and decoration only
Black text on #EFCAC3 13.90:1 AAA Lc 80.0 Fine for body text
#EFCAC3 text on white 1.51:1 Fails Lc 23.8 Dividers and decoration only
#EFCAC3 text on black 13.90:1 AAA Lc -79.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F2

    oklch(97.1% 0.007 39.5)

  2. Step 100

    100

    #F4E6E3

    oklch(93.5% 0.016 32)

  3. Step 200

    200 (this color)

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  4. Step 300

    300

    #E2B4AB

    oklch(80.9% 0.055 31.1)

  5. Step 400

    400

    #D28C7F

    oklch(70.7% 0.088 31)

  6. Step 500

    500

    #C56D5F

    oklch(63.1% 0.114 30.1)

  7. Step 600

    600

    #B05445

    oklch(55.7% 0.123 30.9)

  8. Step 700

    700

    #974437

    oklch(49.2% 0.115 30.7)

  9. Step 800

    800

    #7B382E

    oklch(42.7% 0.096 30.2)

  10. Step 900

    900

    #633129

    oklch(37.7% 0.074 30.4)

  11. Step 950

    950

    #3A1D18

    oklch(26.9% 0.047 30.8)

Export this scale for Tailwind in the Tailwind colors tool

#EFCAC3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CEC20.042
Deuteranopia (no green cones)#DAD5C30.039
Tritanopia (no blue cones)#F8C6C80.019
Achromatopsia (no color)#D2D2D20.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCAC3

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  • #B4DCE4

    #B4DCE4

    oklch(86.8% 0.043 211.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCAC3

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  • #EDC9D2

    #EDC9D2

    oklch(86.9% 0.042 1.2)

  • #EACEB8

    #EACEB8

    oklch(86.9% 0.043 60.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCAC3

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  • #B6DED5

    #B6DED5

    oklch(86.9% 0.044 180)

  • #BBD8EE

    #BBD8EE

    oklch(86.8% 0.044 240.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCAC3

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  • #C0DCC5

    #C0DCC5

    oklch(86.8% 0.043 150.5)

  • #C9D3F1

    #C9D3F1

    oklch(86.9% 0.043 270.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCAC3

    #EFCAC3

    oklch(86.9% 0.043 30.5)

  • #CFD9B9

    #CFD9B9

    oklch(86.9% 0.044 121.4)

  • #B4DCE4

    #B4DCE4

    oklch(86.8% 0.043 211.1)

  • #D8CEED

    #D8CEED

    oklch(86.9% 0.044 300.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCAC3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCAC3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.