#EFCAB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.6% 0.049 47.5), rgb(239, 202, 184).

Aa

Black text reads best on this color (13.81:1).

About this color

#EFCAB8 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.049 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 13.81:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.81:1
White text1.52:1

Values

HEX#EFCAB8
RGBrgb(239, 202, 184)
HSLhsl(20, 63%, 83%)
OKLCHoklch(86.6% 0.049 47.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCAB8 1.52:1 Fails Lc -27.4 Dividers and decoration only
Black text on #EFCAB8 13.81:1 AAA Lc 79.6 Fine for body text
#EFCAB8 text on white 1.52:1 Fails Lc 24.2 Dividers and decoration only
#EFCAB8 text on black 13.81:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100

    #F5E7E0

    oklch(93.7% 0.018 48.5)

  3. Step 200

    200 (this color)

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  4. Step 300

    300

    #E3B59E

    oklch(80.8% 0.062 47.9)

  5. Step 400

    400

    #D48D69

    oklch(70.7% 0.1 47.5)

  6. Step 500

    500

    #C76F3F

    oklch(63.2% 0.128 47.7)

  7. Step 600

    600

    #B2551B

    oklch(55.6% 0.138 47.8)

  8. Step 700

    700

    #99440B

    oklch(49% 0.129 47.3)

  9. Step 800

    800

    #7C390F

    oklch(42.7% 0.106 47.8)

  10. Step 900

    900

    #643215

    oklch(37.7% 0.083 48.3)

  11. Step 950

    950

    #3B1E0E

    oklch(27.1% 0.052 48.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCAB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4CDB70.039
Deuteranopia (no green cones)#DCD4B80.036
Tritanopia (no blue cones)#FAC4C50.032
Achromatopsia (no color)#D1D1D10.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCAB8

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  • #B2DAEC

    #B2DAEC

    oklch(86.6% 0.049 227)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCAB8

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  • #F1C7C7

    #F1C7C7

    oklch(86.6% 0.048 18.1)

  • #E5D0B0

    #E5D0B0

    oklch(86.7% 0.049 78.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCAB8

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  • #AEDDDE

    #AEDDDE

    oklch(86.5% 0.049 197.9)

  • #BFD5F3

    #BFD5F3

    oklch(86.6% 0.048 256.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCAB8

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  • #B5DECC

    #B5DECC

    oklch(86.6% 0.05 166.7)

  • #D0CFF2

    #D0CFF2

    oklch(86.6% 0.048 286.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCAB8

    #EFCAB8

    oklch(86.6% 0.049 47.5)

  • #C4DBBC

    #C4DBBC

    oklch(86.6% 0.049 137.6)

  • #B2DAEC

    #B2DAEC

    oklch(86.6% 0.049 227)

  • #E0CAE8

    #E0CAE8

    oklch(86.6% 0.047 317.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCAB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCAB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.