#EFCAA4

Closest named color: Pale Oak (#DBCFB0). oklch(86.1% 0.065 67.5), rgb(239, 202, 164).

Aa

Black text reads best on this color (13.65:1).

About this color

#EFCAA4 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.065 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.030 away. Black text reads best on it, at 13.65:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.065)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.65:1
White text1.53:1

Values

HEX#EFCAA4
RGBrgb(239, 202, 164)
HSLhsl(30, 70%, 79%)
OKLCHoklch(86.1% 0.065 67.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCAA4 1.53:1 Fails Lc -28.1 Dividers and decoration only
Black text on #EFCAA4 13.65:1 AAA Lc 78.9 Fine for body text
#EFCAA4 text on white 1.53:1 Fails Lc 24.8 Dividers and decoration only
#EFCAA4 text on black 13.65:1 AAA Lc -78.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4EE

    oklch(97.1% 0.011 63.4)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  4. Step 300

    300

    #E5B786

    oklch(80.9% 0.083 68)

  5. Step 400

    400

    #D78E34

    oklch(70.6% 0.135 67.5)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EFCAA4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CBA10.035
Deuteranopia (no green cones)#DFD4A50.033
Tritanopia (no blue cones)#FCC2C00.053
Achromatopsia (no color)#D0D0D00.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCAA4

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  • #B0D6FB

    #B0D6FB

    oklch(86.1% 0.066 247.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCAA4

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  • #F9C3B3

    #F9C3B3

    oklch(86.1% 0.066 37.1)

  • #DDD2A1

    #DDD2A1

    oklch(86.1% 0.065 96.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCAA4

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  • #A1DDEE

    #A1DDEE

    oklch(86.2% 0.065 217.2)

  • #C6CEFD

    #C6CEFD

    oklch(86.1% 0.066 277.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCAA4

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  • #A0E0D9

    #A0E0D9

    oklch(86.2% 0.065 187.5)

  • #DDC7F3

    #DDC7F3

    oklch(86.2% 0.064 307.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCAA4

    #EFCAA4

    oklch(86.1% 0.065 67.5)

  • #AEDFC1

    #AEDFC1

    oklch(86.1% 0.066 157.8)

  • #B0D6FB

    #B0D6FB

    oklch(86.1% 0.066 247.9)

  • #EFC2E1

    #EFC2E1

    oklch(86.2% 0.065 337.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCAA4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCAA4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.