#EFCA9E

Closest named color: Pale Oak (#DBCFB0). oklch(86% 0.071 71.5), rgb(239, 202, 158).

Aa

Black text reads best on this color (13.61:1).

About this color

#EFCA9E is a light, moderately saturated orange. In OKLCH its lightness is 86%, its chroma 0.071 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 13.61:1.

Hue familyOranges
Lightnesslight (86%)
Chromamoderately saturated (0.071)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.61:1
White text1.54:1

Values

HEX#EFCA9E
RGBrgb(239, 202, 158)
HSLhsl(33, 72%, 78%)
OKLCHoklch(86% 0.071 71.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EFCA9E 1.54:1 Fails Lc -28.3 Dividers and decoration only
Black text on #EFCA9E 13.61:1 AAA Lc 78.8 Fine for body text
#EFCA9E text on white 1.54:1 Fails Lc 25.0 Dividers and decoration only
#EFCA9E text on black 13.61:1 AAA Lc -78.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F5E7D7

    oklch(93.5% 0.026 71.2)

  3. Step 200

    200 (this color)

    #EFCA9E

    oklch(86% 0.071 71.5)

  4. Step 300

    300

    #E6B77E

    oklch(80.9% 0.091 71.3)

  5. Step 400

    400

    #D88F17

    oklch(70.7% 0.146 71.8)

  6. Step 500

    500

    #BB7900

    oklch(63% 0.135 71.5)

  7. Step 600

    600

    #9E6500

    oklch(55.5% 0.12 71.1)

  8. Step 700

    700

    #855500

    oklch(49.1% 0.105 71.8)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EFCA9E with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7CB9B0.035
Deuteranopia (no green cones)#E0D49F0.032
Tritanopia (no blue cones)#FCC1BE0.059
Achromatopsia (no color)#D0D0D00.071

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EFCA9E

    #EFCA9E

    oklch(86% 0.071 71.5)

  • #AFD5FF

    #AFD5FF

    oklch(86% 0.071 251.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EFCA9E

    #EFCA9E

    oklch(86% 0.071 71.5)

  • #FBC2AD

    #FBC2AD

    oklch(86% 0.072 41.2)

  • #DAD39D

    #DAD39D

    oklch(85.9% 0.071 101.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EFCA9E

    #EFCA9E

    oklch(86% 0.071 71.5)

  • #9DDCF2

    #9DDCF2

    oklch(85.9% 0.071 221.6)

  • #C9CCFF

    #C9CCFF

    oklch(86% 0.071 282.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EFCA9E

    #EFCA9E

    oklch(86% 0.071 71.5)

  • #99E1DD

    #99E1DD

    oklch(86.1% 0.072 191.5)

  • #E1C4F4

    #E1C4F4

    oklch(86% 0.072 311.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EFCA9E

    #EFCA9E

    oklch(86% 0.071 71.5)

  • #A8E0C2

    #A8E0C2

    oklch(86% 0.071 161)

  • #AFD5FF

    #AFD5FF

    oklch(86% 0.071 251.2)

  • #F3BFDF

    #F3BFDF

    oklch(86% 0.072 341.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EFCA9E, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EFCA9E in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.