#EF9405

Closest named color: Gamboge (#EE9B00). oklch(74.4% 0.163 67), rgb(239, 148, 5).

Aa

Black text reads best on this color (8.90:1).

About this color

#EF9405 is a medium-light, vivid orange. In OKLCH its lightness is 74%, its chroma 0.163 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.017 away. Black text reads best on it, at 8.90:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromavivid (0.163)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text8.90:1
White text2.35:1

Values

HEX#EF9405
RGBrgb(239, 148, 5)
HSLhsl(37, 96%, 48%)
OKLCHoklch(74.4% 0.163 67)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EF9405 2.35:1 Fails Lc -51.0 Large or bold text, headings
Black text on #EF9405 8.90:1 AAA Lc 57.9 Large or bold text, headings
#EF9405 text on white 2.35:1 Fails Lc 46.0 Large or bold text, headings
#EF9405 text on black 8.90:1 AAA Lc -56.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FCF4EC

    oklch(97.1% 0.014 67.7)

  2. Step 100

    100

    #F8E7D6

    oklch(93.7% 0.029 67.5)

  3. Step 200

    200

    #F3D3B2

    oklch(88.5% 0.057 67.9)

  4. Step 300

    300

    #EDB477

    oklch(80.9% 0.102 67.4)

  5. Step 400

    400 (this color)

    #EF9405

    oklch(74.4% 0.163 67)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EF9405 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B29C000.102
Deuteranopia (no green cones)#C7B10D0.092
Tritanopia (no blue cones)#FF7E7E0.124
Achromatopsia (no color)#A9A9A90.164

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EF9405

    #EF9405

    oklch(74.4% 0.163 67)

  • #5AB3FF

    #5AB3FF

    oklch(74.4% 0.14 246.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EF9405

    #EF9405

    oklch(74.4% 0.163 67)

  • #FF8360

    #FF8360

    oklch(74.3% 0.159 36.7)

  • #C8AB00

    #C8AB00

    oklch(74.4% 0.153 96.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EF9405

    #EF9405

    oklch(74.4% 0.163 67)

  • #00C0E2

    #00C0E2

    oklch(74.5% 0.133 216.6)

  • #97A3FF

    #97A3FF

    oklch(74.4% 0.133 277)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EF9405

    #EF9405

    oklch(74.4% 0.163 67)

  • #00C6BA

    #00C6BA

    oklch(74.4% 0.13 187.1)

  • #C78DFC

    #C78DFC

    oklch(74.3% 0.164 306.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EF9405

    #EF9405

    oklch(74.4% 0.163 67)

  • #30CA81

    #30CA81

    oklch(74.4% 0.164 157)

  • #5AB3FF

    #5AB3FF

    oklch(74.4% 0.14 246.9)

  • #EB80D1

    #EB80D1

    oklch(74.3% 0.163 337)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EF9405, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EF9405 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.