#EEDF98

Closest named color: Light Gold (#F3DE8A). oklch(90% 0.091 97.7), rgb(238, 223, 152).

Aa

Black text reads best on this color (15.64:1).

About this color

#EEDF98 is a light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.091 and its hue 98°. Its hue sits on the warm side of the wheel. The nearest named color is Light Gold (#F3DE8A), ΔE 0.016 away. Black text reads best on it, at 15.64:1.

Hue familyYellows
Lightnesslight (90%)
Chromamoderately saturated (0.091)
Temperaturewarm
Nearest nameLight Gold (#F3DE8A)
Black text15.64:1
White text1.34:1

Values

HEX#EEDF98
RGBrgb(238, 223, 152)
HSLhsl(50, 72%, 76%)
OKLCHoklch(90% 0.091 97.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDF98 1.34:1 Fails Lc -19.3 Dividers and decoration only
Black text on #EEDF98 15.64:1 AAA Lc 86.8 Fine for body text
#EEDF98 text on white 1.34:1 Fails Lc 16.8 Dividers and decoration only
#EEDF98 text on black 15.64:1 AAA Lc -86.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EA

    oklch(97.1% 0.016 99)

  2. Step 100

    100

    #F0EBD1

    oklch(93.7% 0.035 98.1)

  3. Step 200

    200 (this color)

    #EEDF98

    oklch(90% 0.091 97.7)

  4. Step 300

    300

    #D5C163

    oklch(80.9% 0.117 97.5)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #706000

    oklch(49% 0.101 97.8)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#EEDF98 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#ECDB930.011
Deuteranopia (no green cones)#F1E19B0.007
Tritanopia (no blue cones)#FBD5CD0.084
Achromatopsia (no color)#DEDEDE0.091

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDF98

    #EEDF98

    oklch(90% 0.091 97.7)

  • #D5DCFF

    #D5DCFF

    oklch(90% 0.049 276.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDF98

    #EEDF98

    oklch(90% 0.091 97.7)

  • #FFD5AA

    #FFD5AA

    oklch(89.9% 0.073 67.3)

  • #CDEAA8

    #CDEAA8

    oklch(90% 0.092 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDF98

    #EEDF98

    oklch(90% 0.091 97.7)

  • #C4E2FF

    #C4E2FF

    oklch(90% 0.051 247.5)

  • #E9D3FF

    #E9D3FF

    oklch(89.9% 0.064 307.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDF98

    #EEDF98

    oklch(90% 0.091 97.7)

  • #A4EBFF

    #A4EBFF

    oklch(90% 0.075 217.3)

  • #FFCCEF

    #FFCCEF

    oklch(90% 0.073 337.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDF98

    #EEDF98

    oklch(90% 0.091 97.7)

  • #93F2E9

    #93F2E9

    oklch(90% 0.091 187.9)

  • #D5DCFF

    #D5DCFF

    oklch(90% 0.049 276.5)

  • #FFD0D7

    #FFD0D7

    oklch(90% 0.054 8.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDF98, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDF98 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.