#EEDB84

Closest named color: Sandy (#F1DA7A). oklch(88.8% 0.11 97.4), rgb(238, 219, 132).

Aa

Black text reads best on this color (15.10:1).

About this color

#EEDB84 is a light, moderately saturated yellow. In OKLCH its lightness is 89%, its chroma 0.110 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Sandy (#F1DA7A), ΔE 0.010 away. Black text reads best on it, at 15.10:1.

Hue familyYellows
Lightnesslight (89%)
Chromamoderately saturated (0.110)
Temperaturewarm
Nearest nameSandy (#F1DA7A)
Black text15.10:1
White text1.39:1

Values

HEX#EEDB84
RGBrgb(238, 219, 132)
HSLhsl(49, 76%, 73%)
OKLCHoklch(88.8% 0.11 97.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEDB84 1.39:1 Fails Lc -21.6 Dividers and decoration only
Black text on #EEDB84 15.10:1 AAA Lc 84.8 Fine for body text
#EEDB84 text on white 1.39:1 Fails Lc 18.9 Dividers and decoration only
#EEDB84 text on black 15.10:1 AAA Lc -84.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F6E8

    oklch(97.2% 0.019 96.9)

  2. Step 100

    100

    #F1EBCC

    oklch(93.7% 0.041 98.1)

  3. Step 200

    200 (this color)

    #EEDB84

    oklch(88.8% 0.11 97.4)

  4. Step 300

    300

    #DAC046

    oklch(80.8% 0.141 97)

  5. Step 400

    400

    #BAA000

    oklch(70.7% 0.146 97.5)

  6. Step 500

    500

    #9F8900

    oklch(63.1% 0.13 97.8)

  7. Step 600

    600

    #867300

    oklch(55.7% 0.115 97.6)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5C4F00

    oklch(42.8% 0.088 98.3)

  10. Step 900

    900

    #4D4100

    oklch(37.6% 0.078 97.3)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#EEDB84 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#EBD77D0.012
Deuteranopia (no green cones)#F0DE870.008
Tritanopia (no blue cones)#FDCFC60.101
Achromatopsia (no color)#DBDBDB0.110

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEDB84

    #EEDB84

    oklch(88.8% 0.11 97.4)

  • #D1D8FF

    #D1D8FF

    oklch(88.9% 0.054 277.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEDB84

    #EEDB84

    oklch(88.8% 0.11 97.4)

  • #FFD1A1

    #FFD1A1

    oklch(88.9% 0.081 67.7)

  • #C6E899

    #C6E899

    oklch(88.8% 0.109 127.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEDB84

    #EEDB84

    oklch(88.8% 0.11 97.4)

  • #BDDFFF

    #BDDFFF

    oklch(89% 0.057 246.9)

  • #E7CFFF

    #E7CFFF

    oklch(88.9% 0.07 307.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEDB84

    #EEDB84

    oklch(88.8% 0.11 97.4)

  • #98E8FF

    #98E8FF

    oklch(88.7% 0.084 217.9)

  • #FFC6EE

    #FFC6EE

    oklch(88.9% 0.082 337.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEDB84

    #EEDB84

    oklch(88.8% 0.11 97.4)

  • #7AF2E7

    #7AF2E7

    oklch(88.9% 0.11 187.5)

  • #D1D8FF

    #D1D8FF

    oklch(88.9% 0.054 277.2)

  • #FFCAD3

    #FFCAD3

    oklch(88.8% 0.061 7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEDB84, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEDB84 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.