#EED3BF

Closest named color: Peach Puff (#FFDAB9). oklch(88.4% 0.041 58.7), rgb(238, 211, 191).

Aa

Black text reads best on this color (14.70:1).

About this color

#EED3BF is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.041 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.034 away. Black text reads best on it, at 14.70:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text14.70:1
White text1.42:1

Values

HEX#EED3BF
RGBrgb(238, 211, 191)
HSLhsl(26, 58%, 84%)
OKLCHoklch(88.4% 0.041 58.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED3BF 1.42:1 Fails Lc -23.4 Dividers and decoration only
Black text on #EED3BF 14.70:1 AAA Lc 83.2 Fine for body text
#EED3BF text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#EED3BF text on black 14.70:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F1

    oklch(97% 0.007 53.4)

  2. Step 100

    100

    #F2E8E0

    oklch(93.7% 0.015 61.3)

  3. Step 200

    200 (this color)

    #EED3BF

    oklch(88.4% 0.041 58.7)

  4. Step 300

    300

    #DBB9A0

    oklch(80.9% 0.052 58.3)

  5. Step 400

    400

    #C8946C

    oklch(70.7% 0.083 58.5)

  6. Step 500

    500

    #B97843

    oklch(63% 0.107 58.3)

  7. Step 600

    600

    #A46021

    oklch(55.5% 0.116 58.8)

  8. Step 700

    700

    #8D4F13

    oklch(49.2% 0.108 58.5)

  9. Step 800

    800

    #724114

    oklch(42.6% 0.089 58.6)

  10. Step 900

    900

    #5D3818

    oklch(37.9% 0.07 59)

  11. Step 950

    950

    #36210F

    oklch(27% 0.044 59.9)

Export this scale for Tailwind in the Tailwind colors tool

#EED3BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD4BE0.027
Deuteranopia (no green cones)#E1DABF0.025
Tritanopia (no blue cones)#F7CECD0.030
Achromatopsia (no color)#D8D8D80.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED3BF

    #EED3BF

    oklch(88.4% 0.041 58.7)

  • #C1DDF1

    #C1DDF1

    oklch(88.3% 0.041 239.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED3BF

    #EED3BF

    oklch(88.4% 0.041 58.7)

  • #F3CFCA

    #F3CFCA

    oklch(88.4% 0.041 27.3)

  • #E4D8BB

    #E4D8BB

    oklch(88.4% 0.041 88.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED3BF

    #EED3BF

    oklch(88.4% 0.041 58.7)

  • #BBE1E7

    #BBE1E7

    oklch(88.4% 0.041 208.1)

  • #CED8F5

    #CED8F5

    oklch(88.4% 0.041 270.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED3BF

    #EED3BF

    oklch(88.4% 0.041 58.7)

  • #BDE2D9

    #BDE2D9

    oklch(88.4% 0.041 178.9)

  • #DCD4F1

    #DCD4F1

    oklch(88.5% 0.04 298.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED3BF

    #EED3BF

    oklch(88.4% 0.041 58.7)

  • #C7E1CA

    #C7E1CA

    oklch(88.4% 0.042 148.5)

  • #C1DDF1

    #C1DDF1

    oklch(88.3% 0.041 239.1)

  • #E9D0E6

    #E9D0E6

    oklch(88.5% 0.04 329.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED3BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED3BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.