#EED2BA

Closest named color: Pale Oak (#DBCFB0). oklch(88.1% 0.045 62.8), rgb(238, 210, 186).

Aa

Black text reads best on this color (14.56:1).

About this color

#EED2BA is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.045 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.56:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.045)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.56:1
White text1.44:1

Values

HEX#EED2BA
RGBrgb(238, 210, 186)
HSLhsl(28, 60%, 83%)
OKLCHoklch(88.1% 0.045 62.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED2BA 1.44:1 Fails Lc -24.0 Dividers and decoration only
Black text on #EED2BA 14.56:1 AAA Lc 82.6 Fine for body text
#EED2BA text on white 1.44:1 Fails Lc 21.1 Dividers and decoration only
#EED2BA text on black 14.56:1 AAA Lc -82.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F4F0

    oklch(97% 0.008 61.5)

  2. Step 100

    100

    #F2E8DF

    oklch(93.6% 0.016 64.7)

  3. Step 200

    200 (this color)

    #EED2BA

    oklch(88.1% 0.045 62.8)

  4. Step 300

    300

    #DCB99B

    oklch(80.9% 0.057 62.5)

  5. Step 400

    400

    #CA9462

    oklch(70.8% 0.093 63.2)

  6. Step 500

    500

    #BB7833

    oklch(63.1% 0.118 63.2)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #744100

    oklch(42.8% 0.098 62.8)

  10. Step 900

    900

    #5E370D

    oklch(37.7% 0.077 62.6)

  11. Step 950

    950

    #37210A

    oklch(27.1% 0.049 64.1)

Export this scale for Tailwind in the Tailwind colors tool

#EED2BA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD3B80.027
Deuteranopia (no green cones)#E2D9BA0.024
Tritanopia (no blue cones)#F8CCCB0.035
Achromatopsia (no color)#D7D7D70.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED2BA

    #EED2BA

    oklch(88.1% 0.045 62.8)

  • #BFDCF4

    #BFDCF4

    oklch(88.1% 0.045 243.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED2BA

    #EED2BA

    oklch(88.1% 0.045 62.8)

  • #F4CEC5

    #F4CEC5

    oklch(88.1% 0.045 33.5)

  • #E2D8B7

    #E2D8B7

    oklch(88.2% 0.045 93.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED2BA

    #EED2BA

    oklch(88.1% 0.045 62.8)

  • #B7E0E9

    #B7E0E9

    oklch(88% 0.044 212.5)

  • #CDD7F6

    #CDD7F6

    oklch(88.1% 0.044 271.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED2BA

    #EED2BA

    oklch(88.1% 0.045 62.8)

  • #B8E2DA

    #B8E2DA

    oklch(88.1% 0.045 182.4)

  • #DDD1F1

    #DDD1F1

    oklch(88% 0.045 302.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED2BA

    #EED2BA

    oklch(88.1% 0.045 62.8)

  • #C2E1CA

    #C2E1CA

    oklch(88.1% 0.045 153.3)

  • #BFDCF4

    #BFDCF4

    oklch(88.1% 0.045 243.2)

  • #EBCDE5

    #EBCDE5

    oklch(88.1% 0.046 332.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED2BA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED2BA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.