#EED0BC

Closest named color: Pale Oak (#DBCFB0). oklch(87.8% 0.043 55.8), rgb(238, 208, 188).

Aa

Black text reads best on this color (14.38:1).

About this color

#EED0BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.043 and its hue 56°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.38:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.38:1
White text1.45:1

Values

HEX#EED0BC
RGBrgb(238, 208, 188)
HSLhsl(24, 60%, 84%)
OKLCHoklch(87.8% 0.043 55.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED0BC 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #EED0BC 14.38:1 AAA Lc 81.9 Fine for body text
#EED0BC text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#EED0BC text on black 14.38:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200 (this color)

    #EED0BC

    oklch(87.8% 0.043 55.8)

  4. Step 300

    300

    #DEB89F

    oklch(81% 0.056 55.1)

  5. Step 400

    400

    #CC926A

    oklch(70.7% 0.089 55.3)

  6. Step 500

    500

    #BD7640

    oklch(63.1% 0.113 56.1)

  7. Step 600

    600

    #A95D1C

    oklch(55.7% 0.124 55.7)

  8. Step 700

    700

    #914C0C

    oklch(49.2% 0.115 55.6)

  9. Step 800

    800

    #753F10

    oklch(42.7% 0.095 56.2)

  10. Step 900

    900

    #5F3616

    oklch(37.7% 0.074 55.8)

  11. Step 950

    950

    #38200E

    oklch(27.1% 0.047 56)

Export this scale for Tailwind in the Tailwind colors tool

#EED0BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BB0.030
Deuteranopia (no green cones)#E0D8BC0.027
Tritanopia (no blue cones)#F8CBCA0.030
Achromatopsia (no color)#D6D6D60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED0BC

    #EED0BC

    oklch(87.8% 0.043 55.8)

  • #BCDCF0

    #BCDCF0

    oklch(87.8% 0.044 235.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED0BC

    #EED0BC

    oklch(87.8% 0.043 55.8)

  • #F2CCC8

    #F2CCC8

    oklch(87.7% 0.043 25.1)

  • #E4D5B7

    #E4D5B7

    oklch(87.7% 0.043 84.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED0BC

    #EED0BC

    oklch(87.8% 0.043 55.8)

  • #B6DFE5

    #B6DFE5

    oklch(87.6% 0.044 207.3)

  • #C9D7F4

    #C9D7F4

    oklch(87.8% 0.043 265)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED0BC

    #EED0BC

    oklch(87.8% 0.043 55.8)

  • #BAE1D5

    #BAE1D5

    oklch(87.8% 0.044 174.6)

  • #D8D1F1

    #D8D1F1

    oklch(87.6% 0.044 295.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED0BC

    #EED0BC

    oklch(87.8% 0.043 55.8)

  • #C5DFC6

    #C5DFC6

    oklch(87.8% 0.044 146.2)

  • #BCDCF0

    #BCDCF0

    oklch(87.8% 0.044 235.4)

  • #E6CDE6

    #E6CDE6

    oklch(87.7% 0.043 325.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED0BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED0BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.