#EED0BB

Closest named color: Pale Oak (#DBCFB0). oklch(87.7% 0.044 57.1), rgb(238, 208, 187).

Aa

Black text reads best on this color (14.37:1).

About this color

#EED0BB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.044 and its hue 57°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.37:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.044)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.37:1
White text1.46:1

Values

HEX#EED0BB
RGBrgb(238, 208, 187)
HSLhsl(25, 60%, 83%)
OKLCHoklch(87.7% 0.044 57.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED0BB 1.46:1 Fails Lc -24.9 Dividers and decoration only
Black text on #EED0BB 14.37:1 AAA Lc 81.8 Fine for body text
#EED0BB text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#EED0BB text on black 14.37:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200 (this color)

    #EED0BB

    oklch(87.7% 0.044 57.1)

  4. Step 300

    300

    #DEB89D

    oklch(80.9% 0.057 57.2)

  5. Step 400

    400

    #CC9267

    oklch(70.7% 0.091 57.2)

  6. Step 500

    500

    #BE763C

    oklch(63.2% 0.116 57.2)

  7. Step 600

    600

    #A95D15

    oklch(55.6% 0.126 57.2)

  8. Step 700

    700

    #914C03

    oklch(49.1% 0.117 57)

  9. Step 800

    800

    #763F0B

    oklch(42.8% 0.097 57.1)

  10. Step 900

    900

    #5F3613

    oklch(37.7% 0.076 57.6)

  11. Step 950

    950

    #38200D

    oklch(27% 0.048 57.2)

Export this scale for Tailwind in the Tailwind colors tool

#EED0BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D2BA0.030
Deuteranopia (no green cones)#E0D8BB0.027
Tritanopia (no blue cones)#F8CACA0.033
Achromatopsia (no color)#D5D5D50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED0BB

    #EED0BB

    oklch(87.7% 0.044 57.1)

  • #BCDCF1

    #BCDCF1

    oklch(87.8% 0.045 236.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED0BB

    #EED0BB

    oklch(87.7% 0.044 57.1)

  • #F3CCC7

    #F3CCC7

    oklch(87.7% 0.045 26.6)

  • #E3D5B6

    #E3D5B6

    oklch(87.6% 0.044 86.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED0BB

    #EED0BB

    oklch(87.7% 0.044 57.1)

  • #B6DFE5

    #B6DFE5

    oklch(87.6% 0.044 207.3)

  • #CAD6F5

    #CAD6F5

    oklch(87.7% 0.045 268.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED0BB

    #EED0BB

    oklch(87.7% 0.044 57.1)

  • #B9E1D6

    #B9E1D6

    oklch(87.8% 0.044 176.7)

  • #D9D1F1

    #D9D1F1

    oklch(87.7% 0.044 296.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED0BB

    #EED0BB

    oklch(87.7% 0.044 57.1)

  • #C4DFC6

    #C4DFC6

    oklch(87.7% 0.044 147.2)

  • #BCDCF1

    #BCDCF1

    oklch(87.8% 0.045 236.8)

  • #E7CDE6

    #E7CDE6

    oklch(87.7% 0.044 327.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED0BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED0BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.