#EED0AF

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.055 69.7), rgb(238, 208, 175).

Aa

Black text reads best on this color (14.27:1).

About this color

#EED0AF is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.055 and its hue 70°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 14.27:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.055)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.27:1
White text1.47:1

Values

HEX#EED0AF
RGBrgb(238, 208, 175)
HSLhsl(31, 65%, 81%)
OKLCHoklch(87.4% 0.055 69.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EED0AF 1.47:1 Fails Lc -25.3 Dividers and decoration only
Black text on #EED0AF 14.27:1 AAA Lc 81.5 Fine for body text
#EED0AF text on white 1.47:1 Fails Lc 22.3 Dividers and decoration only
#EED0AF text on black 14.27:1 AAA Lc -81.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #EED0AF

    oklch(87.4% 0.055 69.7)

  4. Step 300

    300

    #DFB98F

    oklch(80.9% 0.071 69.4)

  5. Step 400

    400

    #CE934B

    oklch(70.7% 0.114 69.5)

  6. Step 500

    500

    #BD7800

    oklch(63.1% 0.137 69.9)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EED0AF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DBD1AD0.027
Deuteranopia (no green cones)#E2D8B00.025
Tritanopia (no blue cones)#F9C9C70.045
Achromatopsia (no color)#D5D5D50.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EED0AF

    #EED0AF

    oklch(87.4% 0.055 69.7)

  • #BBD9F9

    #BBD9F9

    oklch(87.4% 0.055 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EED0AF

    #EED0AF

    oklch(87.4% 0.055 69.7)

  • #F7CABB

    #F7CABB

    oklch(87.4% 0.055 39.3)

  • #DED7AE

    #DED7AE

    oklch(87.4% 0.055 99.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EED0AF

    #EED0AF

    oklch(87.4% 0.055 69.7)

  • #AEDFEF

    #AEDFEF

    oklch(87.5% 0.055 219.8)

  • #CED3FA

    #CED3FA

    oklch(87.6% 0.054 279.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EED0AF

    #EED0AF

    oklch(87.4% 0.055 69.7)

  • #ACE2DD

    #ACE2DD

    oklch(87.4% 0.056 189.1)

  • #E1CCF2

    #E1CCF2

    oklch(87.4% 0.056 310)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EED0AF

    #EED0AF

    oklch(87.4% 0.055 69.7)

  • #B7E1C9

    #B7E1C9

    oklch(87.3% 0.055 160)

  • #BBD9F9

    #BBD9F9

    oklch(87.4% 0.055 250.1)

  • #F0C8E1

    #F0C8E1

    oklch(87.4% 0.056 340.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EED0AF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EED0AF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.