#EECFB4

Closest named color: Pale Oak (#DBCFB0). oklch(87.4% 0.05 63.2), rgb(238, 207, 180).

Aa

Black text reads best on this color (14.21:1).

About this color

#EECFB4 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.050 and its hue 63°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.21:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.050)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.21:1
White text1.47:1

Values

HEX#EECFB4
RGBrgb(238, 207, 180)
HSLhsl(28, 63%, 82%)
OKLCHoklch(87.4% 0.05 63.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECFB4 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #EECFB4 14.21:1 AAA Lc 81.2 Fine for body text
#EECFB4 text on white 1.47:1 Fails Lc 22.5 Dividers and decoration only
#EECFB4 text on black 14.21:1 AAA Lc -80.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DD

    oklch(93.5% 0.019 62.4)

  3. Step 200

    200 (this color)

    #EECFB4

    oklch(87.4% 0.05 63.2)

  4. Step 300

    300

    #DFB896

    oklch(80.9% 0.064 62.8)

  5. Step 400

    400

    #CE9259

    oklch(70.7% 0.103 63.4)

  6. Step 500

    500

    #C07520

    oklch(63% 0.132 63.2)

  7. Step 600

    600

    #A66000

    oklch(55.7% 0.127 63.3)

  8. Step 700

    700

    #8C5000

    oklch(49.1% 0.112 63.2)

  9. Step 800

    800

    #734100

    oklch(42.7% 0.097 63.4)

  10. Step 900

    900

    #613600

    oklch(37.8% 0.086 63.5)

  11. Step 950

    950

    #392005

    oklch(27.1% 0.055 63.8)

Export this scale for Tailwind in the Tailwind colors tool

#EECFB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D0B20.030
Deuteranopia (no green cones)#E0D7B40.027
Tritanopia (no blue cones)#F9C9C70.038
Achromatopsia (no color)#D4D4D40.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECFB4

    #EECFB4

    oklch(87.4% 0.05 63.2)

  • #BADAF5

    #BADAF5

    oklch(87.4% 0.051 243.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECFB4

    #EECFB4

    oklch(87.4% 0.05 63.2)

  • #F5CAC0

    #F5CAC0

    oklch(87.3% 0.051 33.3)

  • #E0D5B1

    #E0D5B1

    oklch(87.3% 0.049 93)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECFB4

    #EECFB4

    oklch(87.4% 0.05 63.2)

  • #B0DFE9

    #B0DFE9

    oklch(87.4% 0.051 212.1)

  • #CAD4F7

    #CAD4F7

    oklch(87.4% 0.05 272.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECFB4

    #EECFB4

    oklch(87.4% 0.05 63.2)

  • #B2E1D8

    #B2E1D8

    oklch(87.4% 0.05 182.1)

  • #DCCEF1

    #DCCEF1

    oklch(87.4% 0.05 303.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECFB4

    #EECFB4

    oklch(87.4% 0.05 63.2)

  • #BDE0C6

    #BDE0C6

    oklch(87.4% 0.051 153.1)

  • #BADAF5

    #BADAF5

    oklch(87.4% 0.051 243.8)

  • #EBCAE4

    #EBCAE4

    oklch(87.5% 0.05 333.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECFB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECFB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.