#EECFB0

Closest named color: Pale Oak (#DBCFB0). oklch(87.3% 0.054 67), rgb(238, 207, 176).

Aa

Black text reads best on this color (14.18:1).

About this color

#EECFB0 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.054 and its hue 67°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.027 away. Black text reads best on it, at 14.18:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.18:1
White text1.48:1

Values

HEX#EECFB0
RGBrgb(238, 207, 176)
HSLhsl(30, 65%, 81%)
OKLCHoklch(87.3% 0.054 67)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECFB0 1.48:1 Fails Lc -25.7 Dividers and decoration only
Black text on #EECFB0 14.18:1 AAA Lc 81.1 Fine for body text
#EECFB0 text on white 1.48:1 Fails Lc 22.6 Dividers and decoration only
#EECFB0 text on black 14.18:1 AAA Lc -80.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EF

    oklch(97% 0.009 62.6)

  2. Step 100

    100

    #F3E8DC

    oklch(93.6% 0.02 70)

  3. Step 200

    200 (this color)

    #EECFB0

    oklch(87.3% 0.054 67)

  4. Step 300

    300

    #E0B991

    oklch(81% 0.07 67.3)

  5. Step 400

    400

    #CF924F

    oklch(70.7% 0.112 66.8)

  6. Step 500

    500

    #C07600

    oklch(63.1% 0.139 67.3)

  7. Step 600

    600

    #A26300

    oklch(55.7% 0.123 67.4)

  8. Step 700

    700

    #895200

    oklch(49.1% 0.109 66.6)

  9. Step 800

    800

    #714300

    oklch(42.8% 0.095 66.9)

  10. Step 900

    900

    #5E3700

    oklch(37.6% 0.083 67)

  11. Step 950

    950

    #392001

    oklch(27% 0.058 67.4)

Export this scale for Tailwind in the Tailwind colors tool

#EECFB0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD0AE0.029
Deuteranopia (no green cones)#E1D7B10.026
Tritanopia (no blue cones)#F9C8C60.043
Achromatopsia (no color)#D4D4D40.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECFB0

    #EECFB0

    oklch(87.3% 0.054 67)

  • #B9D9F8

    #B9D9F8

    oklch(87.2% 0.055 247.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECFB0

    #EECFB0

    oklch(87.3% 0.054 67)

  • #F6CABC

    #F6CABC

    oklch(87.3% 0.054 38.4)

  • #DFD6AE

    #DFD6AE

    oklch(87.3% 0.054 96.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECFB0

    #EECFB0

    oklch(87.3% 0.054 67)

  • #AEDFED

    #AEDFED

    oklch(87.4% 0.054 217.1)

  • #CCD3F9

    #CCD3F9

    oklch(87.4% 0.053 277)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECFB0

    #EECFB0

    oklch(87.3% 0.054 67)

  • #ADE1DB

    #ADE1DB

    oklch(87.2% 0.054 187.5)

  • #DECCF2

    #DECCF2

    oklch(87.2% 0.055 306.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECFB0

    #EECFB0

    oklch(87.3% 0.054 67)

  • #B9E0C7

    #B9E0C7

    oklch(87.2% 0.053 157)

  • #B9D9F8

    #B9D9F8

    oklch(87.2% 0.055 247.6)

  • #EDC8E2

    #EDC8E2

    oklch(87.2% 0.054 336.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECFB0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECFB0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.