#EECEB6

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.048 58.9), rgb(238, 206, 182).

Aa

Black text reads best on this color (14.13:1).

About this color

#EECEB6 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.048 and its hue 59°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 14.13:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.048)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.13:1
White text1.48:1

Values

HEX#EECEB6
RGBrgb(238, 206, 182)
HSLhsl(26, 62%, 82%)
OKLCHoklch(87.2% 0.048 58.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECEB6 1.48:1 Fails Lc -25.9 Dividers and decoration only
Black text on #EECEB6 14.13:1 AAA Lc 80.9 Fine for body text
#EECEB6 text on white 1.48:1 Fails Lc 22.8 Dividers and decoration only
#EECEB6 text on black 14.13:1 AAA Lc -80.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F3E7DE

    oklch(93.5% 0.018 59.5)

  3. Step 200

    200 (this color)

    #EECEB6

    oklch(87.2% 0.048 58.9)

  4. Step 300

    300

    #E0B899

    oklch(81% 0.062 59.5)

  5. Step 400

    400

    #CF915F

    oklch(70.7% 0.1 59.1)

  6. Step 500

    500

    #C1742E

    oklch(63.1% 0.127 59)

  7. Step 600

    600

    #AA5C00

    oklch(55.5% 0.132 58.7)

  8. Step 700

    700

    #904D00

    oklch(49.1% 0.117 58.7)

  9. Step 800

    800

    #763E00

    oklch(42.5% 0.101 58.7)

  10. Step 900

    900

    #613509

    oklch(37.7% 0.083 59.2)

  11. Step 950

    950

    #391F09

    oklch(26.9% 0.052 57.8)

Export this scale for Tailwind in the Tailwind colors tool

#EECEB6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B40.032
Deuteranopia (no green cones)#DFD7B60.030
Tritanopia (no blue cones)#F8C8C70.035
Achromatopsia (no color)#D4D4D40.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECEB6

    #EECEB6

    oklch(87.2% 0.048 58.9)

  • #B9DAF2

    #B9DAF2

    oklch(87.2% 0.048 239.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECEB6

    #EECEB6

    oklch(87.2% 0.048 58.9)

  • #F3CAC3

    #F3CAC3

    oklch(87.2% 0.048 29.4)

  • #E2D4B1

    #E2D4B1

    oklch(87.2% 0.049 88.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECEB6

    #EECEB6

    oklch(87.2% 0.048 58.9)

  • #B1DEE6

    #B1DEE6

    oklch(87.1% 0.048 209.6)

  • #C8D4F6

    #C8D4F6

    oklch(87.2% 0.049 270)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECEB6

    #EECEB6

    oklch(87.2% 0.048 58.9)

  • #B4E0D5

    #B4E0D5

    oklch(87.2% 0.048 178.2)

  • #D9CFF1

    #D9CFF1

    oklch(87.3% 0.048 298.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECEB6

    #EECEB6

    oklch(87.2% 0.048 58.9)

  • #C0DEC4

    #C0DEC4

    oklch(87.2% 0.048 149)

  • #B9DAF2

    #B9DAF2

    oklch(87.2% 0.048 239.7)

  • #E8CAE5

    #E8CAE5

    oklch(87.2% 0.049 329.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECEB6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECEB6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.