#EECEB3

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.051 62.2), rgb(238, 206, 179).

Aa

Black text reads best on this color (14.11:1).

About this color

#EECEB3 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.051 and its hue 62°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.028 away. Black text reads best on it, at 14.11:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.051)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.11:1
White text1.48:1

Values

HEX#EECEB3
RGBrgb(238, 206, 179)
HSLhsl(27, 63%, 82%)
OKLCHoklch(87.2% 0.051 62.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECEB3 1.48:1 Fails Lc -26.0 Dividers and decoration only
Black text on #EECEB3 14.11:1 AAA Lc 80.8 Fine for body text
#EECEB3 text on white 1.48:1 Fails Lc 22.9 Dividers and decoration only
#EECEB3 text on black 14.11:1 AAA Lc -80.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F0

    oklch(97.1% 0.008 56.3)

  2. Step 100

    100

    #F4E7DD

    oklch(93.6% 0.02 60.2)

  3. Step 200

    200 (this color)

    #EECEB3

    oklch(87.2% 0.051 62.2)

  4. Step 300

    300

    #E0B895

    oklch(80.9% 0.066 62.9)

  5. Step 400

    400

    #CF9158

    oklch(70.6% 0.105 62.4)

  6. Step 500

    500

    #C2741E

    oklch(63.1% 0.135 62.1)

  7. Step 600

    600

    #A75F00

    oklch(55.6% 0.128 62.1)

  8. Step 700

    700

    #8D4F00

    oklch(49.1% 0.113 61.8)

  9. Step 800

    800

    #744000

    oklch(42.6% 0.098 61.8)

  10. Step 900

    900

    #613500

    oklch(37.6% 0.086 62.3)

  11. Step 950

    950

    #391F05

    oklch(26.9% 0.055 61.7)

Export this scale for Tailwind in the Tailwind colors tool

#EECEB3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8D0B10.032
Deuteranopia (no green cones)#E0D6B30.027
Tritanopia (no blue cones)#F9C7C60.040
Achromatopsia (no color)#D4D4D40.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECEB3

    #EECEB3

    oklch(87.2% 0.051 62.2)

  • #B8DAF4

    #B8DAF4

    oklch(87.2% 0.051 241.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECEB3

    #EECEB3

    oklch(87.2% 0.051 62.2)

  • #F5C9C0

    #F5C9C0

    oklch(87.2% 0.052 31.6)

  • #E0D4AF

    #E0D4AF

    oklch(87% 0.051 92.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECEB3

    #EECEB3

    oklch(87.2% 0.051 62.2)

  • #AFDEE9

    #AFDEE9

    oklch(87.1% 0.051 213.6)

  • #C9D3F7

    #C9D3F7

    oklch(87.1% 0.051 273.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECEB3

    #EECEB3

    oklch(87.2% 0.051 62.2)

  • #B0E0D7

    #B0E0D7

    oklch(87.1% 0.051 182.4)

  • #DBCDF1

    #DBCDF1

    oklch(87.1% 0.051 303)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECEB3

    #EECEB3

    oklch(87.2% 0.051 62.2)

  • #BDDFC5

    #BDDFC5

    oklch(87.2% 0.05 152.3)

  • #B8DAF4

    #B8DAF4

    oklch(87.2% 0.051 241.1)

  • #EAC9E4

    #EAC9E4

    oklch(87.2% 0.051 332.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECEB3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECEB3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.