#EECDBD

Closest named color: Pale Oak (#DBCFB0). oklch(87.2% 0.043 47.4), rgb(238, 205, 189).

Aa

Black text reads best on this color (14.10:1).

About this color

#EECDBD is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.043 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.035 away. Black text reads best on it, at 14.10:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.043)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.10:1
White text1.48:1

Values

HEX#EECDBD
RGBrgb(238, 205, 189)
HSLhsl(20, 59%, 84%)
OKLCHoklch(87.2% 0.043 47.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECDBD 1.48:1 Fails Lc -26.1 Dividers and decoration only
Black text on #EECDBD 14.10:1 AAA Lc 80.7 Fine for body text
#EECDBD text on white 1.48:1 Fails Lc 23.0 Dividers and decoration only
#EECDBD text on black 14.10:1 AAA Lc -80.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7E1

    oklch(93.7% 0.016 46.6)

  3. Step 200

    200 (this color)

    #EECDBD

    oklch(87.2% 0.043 47.4)

  4. Step 300

    300

    #E0B6A2

    oklch(80.8% 0.056 46.8)

  5. Step 400

    400

    #CF9070

    oklch(70.8% 0.089 47.8)

  6. Step 500

    500

    #C17249

    oklch(63% 0.114 47.3)

  7. Step 600

    600

    #AC592B

    oklch(55.5% 0.124 47.3)

  8. Step 700

    700

    #94491D

    oklch(49.2% 0.115 47.7)

  9. Step 800

    800

    #783C1B

    oklch(42.7% 0.095 47.1)

  10. Step 900

    900

    #61341C

    oklch(37.7% 0.074 47.4)

  11. Step 950

    950

    #391F11

    oklch(27% 0.047 48.2)

Export this scale for Tailwind in the Tailwind colors tool

#EECDBD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5D0BC0.036
Deuteranopia (no green cones)#DDD6BD0.032
Tritanopia (no blue cones)#F8C8C80.027
Achromatopsia (no color)#D4D4D40.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECDBD

    #EECDBD

    oklch(87.2% 0.043 47.4)

  • #B8DBEB

    #B8DBEB

    oklch(87.1% 0.043 227.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECDBD

    #EECDBD

    oklch(87.2% 0.043 47.4)

  • #F0CACA

    #F0CACA

    oklch(87.1% 0.043 18)

  • #E5D2B6

    #E5D2B6

    oklch(87.2% 0.043 77.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECDBD

    #EECDBD

    oklch(87.2% 0.043 47.4)

  • #B5DEDF

    #B5DEDF

    oklch(87.2% 0.043 198.2)

  • #C3D6F2

    #C3D6F2

    oklch(87.1% 0.044 258)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECDBD

    #EECDBD

    oklch(87.2% 0.043 47.4)

  • #BBDFCF

    #BBDFCF

    oklch(87.3% 0.044 166.6)

  • #D2D1F1

    #D2D1F1

    oklch(87.2% 0.044 286.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECDBD

    #EECDBD

    oklch(87.2% 0.043 47.4)

  • #C8DCC0

    #C8DCC0

    oklch(87.2% 0.044 136.7)

  • #B8DBEB

    #B8DBEB

    oklch(87.1% 0.043 227.2)

  • #E1CDE8

    #E1CDE8

    oklch(87.3% 0.042 317.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECDBD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECDBD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.