#EECCB8

Closest named color: Pale Oak (#DBCFB0). oklch(86.9% 0.047 52.3), rgb(238, 204, 184).

Aa

Black text reads best on this color (13.96:1).

About this color

#EECCB8 is a light, muted orange. In OKLCH its lightness is 87%, its chroma 0.047 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 13.96:1.

Hue familyOranges
Lightnesslight (87%)
Chromamuted (0.047)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.96:1
White text1.50:1

Values

HEX#EECCB8
RGBrgb(238, 204, 184)
HSLhsl(22, 61%, 83%)
OKLCHoklch(86.9% 0.047 52.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECCB8 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #EECCB8 13.96:1 AAA Lc 80.2 Fine for body text
#EECCB8 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#EECCB8 text on black 13.96:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F4E7DF

    oklch(93.6% 0.018 54)

  3. Step 200

    200 (this color)

    #EECCB8

    oklch(86.9% 0.047 52.3)

  4. Step 300

    300

    #E1B69D

    oklch(80.8% 0.061 51.7)

  5. Step 400

    400

    #D18F67

    oklch(70.7% 0.097 51.8)

  6. Step 500

    500

    #C3723B

    oklch(63.1% 0.124 52.6)

  7. Step 600

    600

    #AF5813

    oklch(55.6% 0.135 52)

  8. Step 700

    700

    #964801

    oklch(49.2% 0.125 52.4)

  9. Step 800

    800

    #7A3B09

    oklch(42.7% 0.104 51.9)

  10. Step 900

    900

    #623413

    oklch(37.7% 0.08 52.9)

  11. Step 950

    950

    #3A1F0D

    oklch(27.1% 0.051 52.6)

Export this scale for Tailwind in the Tailwind colors tool

#EECCB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D5CEB70.036
Deuteranopia (no green cones)#DDD5B80.032
Tritanopia (no blue cones)#F8C6C60.032
Achromatopsia (no color)#D3D3D30.047

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECCB8

    #EECCB8

    oklch(86.9% 0.047 52.3)

  • #B6DAEE

    #B6DAEE

    oklch(86.9% 0.047 232.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECCB8

    #EECCB8

    oklch(86.9% 0.047 52.3)

  • #F2C8C6

    #F2C8C6

    oklch(86.8% 0.048 21.3)

  • #E3D2B1

    #E3D2B1

    oklch(86.9% 0.048 83.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECCB8

    #EECCB8

    oklch(86.9% 0.047 52.3)

  • #B0DEE1

    #B0DEE1

    oklch(86.9% 0.048 201.3)

  • #C3D5F4

    #C3D5F4

    oklch(86.9% 0.047 261.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECCB8

    #EECCB8

    oklch(86.9% 0.047 52.3)

  • #B5DED0

    #B5DED0

    oklch(86.7% 0.047 172.4)

  • #D4CFF1

    #D4CFF1

    oklch(86.9% 0.047 292.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECCB8

    #EECCB8

    oklch(86.9% 0.047 52.3)

  • #C3DCC0

    #C3DCC0

    oklch(86.8% 0.046 142.2)

  • #B6DAEE

    #B6DAEE

    oklch(86.9% 0.047 232.4)

  • #E3CAE7

    #E3CAE7

    oklch(86.9% 0.048 321.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECCB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECCB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.