#EECBA3

Closest named color: Pale Oak (#DBCFB0). oklch(86.2% 0.066 70.5), rgb(238, 203, 163).

Aa

Black text reads best on this color (13.70:1).

About this color

#EECBA3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.066 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.029 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.066)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.70:1
White text1.53:1

Values

HEX#EECBA3
RGBrgb(238, 203, 163)
HSLhsl(32, 69%, 79%)
OKLCHoklch(86.2% 0.066 70.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EECBA3 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EECBA3 13.70:1 AAA Lc 79.2 Fine for body text
#EECBA3 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EECBA3 text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F5E7D9

    oklch(93.5% 0.024 67.5)

  3. Step 200

    200 (this color)

    #EECBA3

    oklch(86.2% 0.066 70.5)

  4. Step 300

    300

    #E4B884

    oklch(81% 0.085 70.8)

  5. Step 400

    400

    #D5902F

    oklch(70.7% 0.136 70.7)

  6. Step 500

    500

    #BC7800

    oklch(63% 0.136 70.4)

  7. Step 600

    600

    #9F6500

    oklch(55.7% 0.12 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4500

    oklch(42.8% 0.092 71.2)

  10. Step 900

    900

    #5C3900

    oklch(37.7% 0.081 71.3)

  11. Step 950

    950

    #382100

    oklch(27.1% 0.058 71.5)

Export this scale for Tailwind in the Tailwind colors tool

#EECBA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8CCA00.032
Deuteranopia (no green cones)#E0D4A40.029
Tritanopia (no blue cones)#FBC3C00.054
Achromatopsia (no color)#D1D1D10.066

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EECBA3

    #EECBA3

    oklch(86.2% 0.066 70.5)

  • #B2D6FC

    #B2D6FC

    oklch(86.3% 0.065 250)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EECBA3

    #EECBA3

    oklch(86.2% 0.066 70.5)

  • #F9C4B1

    #F9C4B1

    oklch(86.2% 0.066 40.6)

  • #DBD4A2

    #DBD4A2

    oklch(86.3% 0.066 101)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EECBA3

    #EECBA3

    oklch(86.2% 0.066 70.5)

  • #A1DCF0

    #A1DCF0

    oklch(86.1% 0.066 220.9)

  • #C9CEFD

    #C9CEFD

    oklch(86.3% 0.065 280.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EECBA3

    #EECBA3

    oklch(86.2% 0.066 70.5)

  • #9FE0DC

    #9FE0DC

    oklch(86.2% 0.066 191.2)

  • #DFC6F2

    #DFC6F2

    oklch(86.1% 0.066 310.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EECBA3

    #EECBA3

    oklch(86.2% 0.066 70.5)

  • #ACE0C3

    #ACE0C3

    oklch(86.3% 0.067 160.2)

  • #B2D6FC

    #B2D6FC

    oklch(86.3% 0.065 250)

  • #F1C1DF

    #F1C1DF

    oklch(86.2% 0.067 340.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EECBA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EECBA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.