#EEC9BB

Closest named color: Pale Rose (#FDC1C5). oklch(86.4% 0.046 41.8), rgb(238, 201, 187).

Aa

Black text reads best on this color (13.70:1).

About this color

#EEC9BB is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.046 and its hue 42°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Rose (#FDC1C5), ΔE 0.035 away. Black text reads best on it, at 13.70:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.046)
Temperaturewarm
Nearest namePale Rose (#FDC1C5)
Black text13.70:1
White text1.53:1

Values

HEX#EEC9BB
RGBrgb(238, 201, 187)
HSLhsl(16, 60%, 83%)
OKLCHoklch(86.4% 0.046 41.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC9BB 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #EEC9BB 13.70:1 AAA Lc 79.1 Fine for body text
#EEC9BB text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#EEC9BB text on black 13.70:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F5E6E1

    oklch(93.5% 0.018 39.4)

  3. Step 200

    200 (this color)

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  4. Step 300

    300

    #E3B5A3

    oklch(81% 0.059 42.4)

  5. Step 400

    400

    #D38C71

    oklch(70.6% 0.095 41.6)

  6. Step 500

    500

    #C66E4C

    oklch(63.1% 0.122 41.5)

  7. Step 600

    600

    #B2542E

    oklch(55.6% 0.133 41.5)

  8. Step 700

    700

    #984420

    oklch(49% 0.123 42)

  9. Step 800

    800

    #7C391D

    oklch(42.8% 0.102 42)

  10. Step 900

    900

    #64311D

    oklch(37.6% 0.08 41.5)

  11. Step 950

    950

    #3B1D12

    oklch(27% 0.051 40.6)

Export this scale for Tailwind in the Tailwind colors tool

#EEC9BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CCBA0.040
Deuteranopia (no green cones)#DAD4BB0.038
Tritanopia (no blue cones)#F8C4C50.026
Achromatopsia (no color)#D1D1D10.046

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC9BB

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  • #B2DAE8

    #B2DAE8

    oklch(86.4% 0.046 221.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC9BB

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  • #EFC6CA

    #EFC6CA

    oklch(86.3% 0.047 11.5)

  • #E6CEB2

    #E6CEB2

    oklch(86.4% 0.046 71.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC9BB

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  • #B0DCDA

    #B0DCDA

    oklch(86.3% 0.046 192.9)

  • #BDD5F0

    #BDD5F0

    oklch(86.4% 0.046 251.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC9BB

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  • #B8DCC9

    #B8DCC9

    oklch(86.3% 0.046 162.3)

  • #CDCFF1

    #CDCFF1

    oklch(86.4% 0.047 282.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC9BB

    #EEC9BB

    oklch(86.4% 0.046 41.8)

  • #C7D9BA

    #C7D9BA

    oklch(86.3% 0.046 132.1)

  • #B2DAE8

    #B2DAE8

    oklch(86.4% 0.046 221.1)

  • #DCCAE9

    #DCCAE9

    oklch(86.3% 0.046 311.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC9BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC9BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.