#EEC6B3

Closest named color: Pale Oak (#DBCFB0). oklch(85.6% 0.053 46.8), rgb(238, 198, 179).

Aa

Black text reads best on this color (13.36:1).

About this color

#EEC6B3 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.053 and its hue 47°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.036 away. Black text reads best on it, at 13.36:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.053)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.36:1
White text1.57:1

Values

HEX#EEC6B3
RGBrgb(238, 198, 179)
HSLhsl(19, 63%, 82%)
OKLCHoklch(85.6% 0.053 46.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC6B3 1.57:1 Fails Lc -29.4 Dividers and decoration only
Black text on #EEC6B3 13.36:1 AAA Lc 77.7 Fine for body text
#EEC6B3 text on white 1.57:1 Fails Lc 26.0 Dividers and decoration only
#EEC6B3 text on black 13.36:1 AAA Lc -77.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200 (this color)

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  4. Step 300

    300

    #E6B49C

    oklch(80.9% 0.067 46.9)

  5. Step 400

    400

    #D88B65

    oklch(70.7% 0.108 46.7)

  6. Step 500

    500

    #CB6B38

    oklch(63% 0.138 46.6)

  7. Step 600

    600

    #B7500A

    oklch(55.5% 0.151 46.6)

  8. Step 700

    700

    #9C4200

    oklch(49.2% 0.136 47)

  9. Step 800

    800

    #803604

    oklch(42.8% 0.116 46.9)

  10. Step 900

    900

    #673010

    oklch(37.8% 0.09 47.3)

  11. Step 950

    950

    #3D1C0B

    oklch(27% 0.058 46.2)

Export this scale for Tailwind in the Tailwind colors tool

#EEC6B3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9B20.043
Deuteranopia (no green cones)#D9D1B30.040
Tritanopia (no blue cones)#F9C0C10.033
Achromatopsia (no color)#CECECE0.053

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC6B3

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  • #ACD7EB

    #ACD7EB

    oklch(85.5% 0.053 227.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC6B3

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  • #F0C3C3

    #F0C3C3

    oklch(85.6% 0.052 18.2)

  • #E4CCAA

    #E4CCAA

    oklch(85.7% 0.053 76.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC6B3

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  • #A8DBDB

    #A8DBDB

    oklch(85.6% 0.053 196.2)

  • #BAD2F3

    #BAD2F3

    oklch(85.7% 0.053 256.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC6B3

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  • #B0DBC8

    #B0DBC8

    oklch(85.6% 0.052 166.4)

  • #CDCBF1

    #CDCBF1

    oklch(85.6% 0.052 287.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC6B3

    #EEC6B3

    oklch(85.6% 0.053 46.8)

  • #C0D8B7

    #C0D8B7

    oklch(85.5% 0.052 137.1)

  • #ACD7EB

    #ACD7EB

    oklch(85.5% 0.053 227.9)

  • #DEC6E7

    #DEC6E7

    oklch(85.7% 0.052 316.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC6B3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC6B3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.