#EEC6A0

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.068 65.2), rgb(238, 198, 160).

Aa

Black text reads best on this color (13.22:1).

About this color

#EEC6A0 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.068 and its hue 65°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.034 away. Black text reads best on it, at 13.22:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.068)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.22:1
White text1.58:1

Values

HEX#EEC6A0
RGBrgb(238, 198, 160)
HSLhsl(29, 70%, 78%)
OKLCHoklch(85.2% 0.068 65.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC6A0 1.58:1 Fails Lc -30.1 Non-text elements, placeholder text
Black text on #EEC6A0 13.22:1 AAA Lc 77.2 Fine for body text
#EEC6A0 text on white 1.58:1 Fails Lc 26.6 Dividers and decoration only
#EEC6A0 text on black 13.22:1 AAA Lc -76.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4ED

    oklch(97.1% 0.012 67.7)

  2. Step 100

    100

    #F6E7D9

    oklch(93.6% 0.025 65.6)

  3. Step 200

    200 (this color)

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  4. Step 300

    300

    #E8B584

    oklch(80.8% 0.087 64.9)

  5. Step 400

    400

    #DB8C30

    oklch(70.7% 0.14 65.3)

  6. Step 500

    500

    #C27400

    oklch(63% 0.141 65.1)

  7. Step 600

    600

    #A46100

    oklch(55.6% 0.125 64.9)

  8. Step 700

    700

    #8A5100

    oklch(49% 0.11 65.1)

  9. Step 800

    800

    #724200

    oklch(42.7% 0.096 65.1)

  10. Step 900

    900

    #5F3600

    oklch(37.5% 0.084 65)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#EEC6A0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C89D0.040
Deuteranopia (no green cones)#DDD1A10.036
Tritanopia (no blue cones)#FBBDBC0.054
Achromatopsia (no color)#CDCDCD0.068

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC6A0

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  • #AAD4F9

    #AAD4F9

    oklch(85.3% 0.068 245.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC6A0

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  • #F7BFB1

    #F7BFB1

    oklch(85.1% 0.068 34.4)

  • #DCCF9C

    #DCCF9C

    oklch(85.3% 0.068 95.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC6A0

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  • #9BDAEA

    #9BDAEA

    oklch(85.1% 0.067 215.3)

  • #C1CCFC

    #C1CCFC

    oklch(85.3% 0.068 274.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC6A0

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  • #9BDDD4

    #9BDDD4

    oklch(85.1% 0.068 185.4)

  • #D9C4F3

    #D9C4F3

    oklch(85.3% 0.068 305.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC6A0

    #EEC6A0

    oklch(85.2% 0.068 65.2)

  • #ACDCBB

    #ACDCBB

    oklch(85.2% 0.068 154.7)

  • #AAD4F9

    #AAD4F9

    oklch(85.3% 0.068 245.3)

  • #EBBEE0

    #EBBEE0

    oklch(85.1% 0.068 334.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC6A0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC6A0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.