#EEC5B2

Closest named color: Pale Oak (#DBCFB0). oklch(85.4% 0.054 46.3), rgb(238, 197, 178).

Aa

Black text reads best on this color (13.26:1).

About this color

#EEC5B2 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.054 and its hue 46°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.037 away. Black text reads best on it, at 13.26:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.054)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.26:1
White text1.58:1

Values

HEX#EEC5B2
RGBrgb(238, 197, 178)
HSLhsl(19, 64%, 82%)
OKLCHoklch(85.4% 0.054 46.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EEC5B2 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #EEC5B2 13.26:1 AAA Lc 77.3 Fine for body text
#EEC5B2 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#EEC5B2 text on black 13.26:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FBF4F0

    oklch(97.1% 0.009 52.1)

  2. Step 100

    100

    #F6E6DF

    oklch(93.6% 0.02 45.3)

  3. Step 200

    200 (this color)

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  4. Step 300

    300

    #E7B39B

    oklch(80.8% 0.069 46)

  5. Step 400

    400

    #D98A64

    oklch(70.7% 0.11 46.1)

  6. Step 500

    500

    #CD6A36

    oklch(63.1% 0.141 46.2)

  7. Step 600

    600

    #B84F06

    oklch(55.5% 0.153 46.3)

  8. Step 700

    700

    #9D4100

    oklch(49.2% 0.138 46.2)

  9. Step 800

    800

    #813502

    oklch(42.8% 0.118 46.4)

  10. Step 900

    900

    #682F0F

    oklch(37.7% 0.092 46.4)

  11. Step 950

    950

    #3D1C0B

    oklch(27% 0.058 46.2)

Export this scale for Tailwind in the Tailwind colors tool

#EEC5B2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC9B10.045
Deuteranopia (no green cones)#D9D1B20.041
Tritanopia (no blue cones)#F9BFC00.033
Achromatopsia (no color)#CDCDCD0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EEC5B2

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  • #ABD7EA

    #ABD7EA

    oklch(85.4% 0.053 226.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EEC5B2

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  • #F0C2C3

    #F0C2C3

    oklch(85.5% 0.053 16.8)

  • #E4CBA8

    #E4CBA8

    oklch(85.4% 0.054 76.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EEC5B2

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  • #A6DBDB

    #A6DBDB

    oklch(85.5% 0.054 196.2)

  • #B9D1F3

    #B9D1F3

    oklch(85.4% 0.054 257.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EEC5B2

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  • #AFDBC7

    #AFDBC7

    oklch(85.5% 0.054 165.7)

  • #CBCBF1

    #CBCBF1

    oklch(85.4% 0.053 285.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EEC5B2

    #EEC5B2

    oklch(85.4% 0.054 46.3)

  • #C0D8B5

    #C0D8B5

    oklch(85.5% 0.054 135.8)

  • #ABD7EA

    #ABD7EA

    oklch(85.4% 0.053 226.1)

  • #DDC5E7

    #DDC5E7

    oklch(85.4% 0.053 316)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EEC5B2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EEC5B2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.