#EDFDF8

Closest named color: Azure (#F0FFFF). oklch(98.1% 0.018 175.3), rgb(237, 253, 248).

Aa

Black text reads best on this color (20.00:1).

About this color

#EDFDF8 is a very light close to neutral grey. In OKLCH its lightness is 98%, its chroma 0.018. It has too little chroma to lean warm or cool. The nearest named color is Azure (#F0FFFF), ΔE 0.011 away. Black text reads best on it, at 20.00:1.

Hue familyNeutrals
Lightnessvery light (98%)
Chromaclose to neutral grey (0.018)
Temperatureneutral
Nearest nameAzure (#F0FFFF)
Black text20.00:1
White text1.04:1

Values

HEX#EDFDF8
RGBrgb(237, 253, 248)
HSLhsl(161, 80%, 96%)
OKLCHoklch(98.1% 0.018 175.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDFDF8 1.04:1 Fails Lc 0.0 Not readable
Black text on #EDFDF8 20.00:1 AAA Lc 102.7 Preferred for body text
#EDFDF8 text on white 1.04:1 Fails Lc 0.0 Not readable
#EDFDF8 text on black 20.00:1 AAA Lc -104.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  2. Step 100

    100

    #E5EBE9

    oklch(93.5% 0.007 174.4)

  3. Step 200

    200

    #D1DCD8

    oklch(88.5% 0.013 172.3)

  4. Step 300

    300

    #B2C6C0

    oklch(81% 0.023 175.8)

  5. Step 400

    400

    #89A99F

    oklch(70.8% 0.038 174.2)

  6. Step 500

    500

    #6B9388

    oklch(63% 0.047 175.9)

  7. Step 600

    600

    #527D72

    oklch(55.5% 0.051 176.5)

  8. Step 700

    700

    #436A5F

    oklch(49.2% 0.048 174.5)

  9. Step 800

    800

    #37564E

    oklch(42.6% 0.039 176.3)

  10. Step 900

    900

    #304741

    oklch(37.7% 0.03 176.6)

  11. Step 950

    950

    #1C2A26

    oklch(27.1% 0.02 175.1)

Export this scale for Tailwind in the Tailwind colors tool

#EDFDF8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FCFBF80.019
Deuteranopia (no green cones)#F8F8F80.018
Tritanopia (no blue cones)#EAFDFB0.005
Achromatopsia (no color)#F9F9F90.018

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDFDF8

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  • #FFF6F9

    #FFF6F9

    oklch(98.1% 0.01 354.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDFDF8

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  • #F2FCF2

    #F2FCF2

    oklch(98.1% 0.017 145.4)

  • #ECFDFF

    #ECFDFF

    oklch(98.2% 0.018 205.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDFDF8

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  • #FFF5FF

    #FFF5FF

    oklch(98.1% 0.017 325.7)

  • #FFF6F5

    #FFF6F5

    oklch(98% 0.01 25.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDFDF8

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  • #F9F7FF

    #F9F7FF

    oklch(98% 0.011 297.6)

  • #FFF7F2

    #FFF7F2

    oklch(98.1% 0.011 54.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDFDF8

    #EDFDF8

    oklch(98.1% 0.018 175.3)

  • #F6F9FF

    #F6F9FF

    oklch(98.2% 0.009 264.5)

  • #FFF6F9

    #FFF6F9

    oklch(98.1% 0.01 354.9)

  • #FEF8EB

    #FEF8EB

    oklch(98% 0.018 86.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDFDF8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDFDF8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.