#EDF9DB

Closest named color: Beige (#F5F5DC). oklch(96.5% 0.041 125), rgb(237, 249, 219).

Aa

Black text reads best on this color (19.17:1).

About this color

#EDF9DB is a very light, muted yellow. In OKLCH its lightness is 97%, its chroma 0.041 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.014 away. Black text reads best on it, at 19.17:1.

Hue familyYellows
Lightnessvery light (97%)
Chromamuted (0.041)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.17:1
White text1.09:1

Values

HEX#EDF9DB
RGBrgb(237, 249, 219)
HSLhsl(84, 71%, 92%)
OKLCHoklch(96.5% 0.041 125)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF9DB 1.09:1 Fails Lc 0.0 Not readable
Black text on #EDF9DB 19.17:1 AAA Lc 99.8 Preferred for body text
#EDF9DB text on white 1.09:1 Fails Lc 0.0 Not readable
#EDF9DB text on black 19.17:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF9DB

    oklch(96.5% 0.041 125)

  2. Step 100

    100

    #E7ECE1

    oklch(93.6% 0.016 126.8)

  3. Step 200

    200

    #D4DDC8

    oklch(88.5% 0.03 126)

  4. Step 300

    300

    #B9C7A2

    oklch(80.9% 0.053 124.4)

  5. Step 400

    400

    #94AA6F

    oklch(70.6% 0.085 125.1)

  6. Step 500

    500

    #7A9547

    oklch(63.1% 0.11 125.2)

  7. Step 600

    600

    #647F27

    oklch(55.7% 0.118 124.8)

  8. Step 700

    700

    #536B19

    oklch(49.2% 0.11 124.7)

  9. Step 800

    800

    #445718

    oklch(42.7% 0.09 124.6)

  10. Step 900

    900

    #39481B

    oklch(37.7% 0.07 125.1)

  11. Step 950

    950

    #212A11

    oklch(26.9% 0.044 125.5)

Export this scale for Tailwind in the Tailwind colors tool

#EDF9DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF5D90.022
Deuteranopia (no green cones)#FBF4DC0.022
Tritanopia (no blue cones)#EFF6F00.032
Achromatopsia (no color)#F4F4F40.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF9DB

    #EDF9DB

    oklch(96.5% 0.041 125)

  • #F7F0FF

    #F7F0FF

    oklch(96.5% 0.021 306.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF9DB

    #EDF9DB

    oklch(96.5% 0.041 125)

  • #FCF4D5

    #FCF4D5

    oklch(96.5% 0.041 95.1)

  • #DFFCE8

    #DFFCE8

    oklch(96.5% 0.04 155.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF9DB

    #EDF9DB

    oklch(96.5% 0.041 125)

  • #F0F3FF

    #F0F3FF

    oklch(96.5% 0.016 274.8)

  • #FFEEFA

    #FFEEFA

    oklch(96.6% 0.024 336.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF9DB

    #EDF9DB

    oklch(96.5% 0.041 125)

  • #EAF5FF

    #EAF5FF

    oklch(96.5% 0.018 245.4)

  • #FFEFF2

    #FFEFF2

    oklch(96.6% 0.018 4.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF9DB

    #EDF9DB

    oklch(96.5% 0.041 125)

  • #E0F9FF

    #E0F9FF

    oklch(96.6% 0.027 213.8)

  • #F7F0FF

    #F7F0FF

    oklch(96.5% 0.021 306.8)

  • #FFF0EC

    #FFF0EC

    oklch(96.6% 0.017 35.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF9DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF9DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.