#EDF6E9

Closest named color: Beige (#F5F5DC). oklch(96.3% 0.02 135.8), rgb(237, 246, 233).

Aa

Black text reads best on this color (18.95:1).

About this color

#EDF6E9 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.020. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 18.95:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.020)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.95:1
White text1.10:1

Values

HEX#EDF6E9
RGBrgb(237, 246, 233)
HSLhsl(102, 42%, 94%)
OKLCHoklch(96.3% 0.02 135.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF6E9 1.10:1 Fails Lc 0.0 Not readable
Black text on #EDF6E9 18.95:1 AAA Lc 99.0 Preferred for body text
#EDF6E9 text on white 1.10:1 Fails Lc 0.0 Not readable
#EDF6E9 text on black 18.95:1 AAA Lc -100.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  2. Step 100

    100

    #E8EBE6

    oklch(93.6% 0.007 132.4)

  3. Step 200

    200

    #D5DBD2

    oklch(88.4% 0.014 134.9)

  4. Step 300

    300

    #BAC5B5

    oklch(81% 0.025 135.7)

  5. Step 400

    400

    #96A78E

    oklch(70.8% 0.04 135.6)

  6. Step 500

    500

    #7C9172

    oklch(63.1% 0.051 135.6)

  7. Step 600

    600

    #657B5A

    oklch(55.6% 0.056 135.4)

  8. Step 700

    700

    #53684A

    oklch(49.1% 0.053 136.5)

  9. Step 800

    800

    #44553D

    oklch(42.8% 0.044 136.7)

  10. Step 900

    900

    #3A4634

    oklch(37.8% 0.034 135.3)

  11. Step 950

    950

    #22291F

    oklch(27.1% 0.021 136.3)

Export this scale for Tailwind in the Tailwind colors tool

#EDF6E9 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7F4E80.013
Deuteranopia (no green cones)#F6F3EA0.014
Tritanopia (no blue cones)#EDF5F20.013
Achromatopsia (no color)#F3F3F30.020

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF6E9

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  • #F8EFFC

    #F8EFFC

    oklch(96.3% 0.02 315.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF6E9

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  • #F4F4E5

    #F4F4E5

    oklch(96.3% 0.02 106.8)

  • #E7F7F0

    #E7F7F0

    oklch(96.2% 0.019 167.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF6E9

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  • #F1F1FF

    #F1F1FF

    oklch(96.2% 0.019 286)

  • #FDEEF5

    #FDEEF5

    oklch(96.3% 0.019 347.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF6E9

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEEEE

    #FFEEEE

    oklch(96.3% 0.018 17.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF6E9

    #EDF6E9

    oklch(96.3% 0.02 135.8)

  • #E6F6FD

    #E6F6FD

    oklch(96.3% 0.019 225.7)

  • #F8EFFC

    #F8EFFC

    oklch(96.3% 0.02 315.7)

  • #FFEFE8

    #FFEFE8

    oklch(96.3% 0.02 45.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF6E9, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF6E9 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.