#EDF4E3

Closest named color: Beige (#F5F5DC). oklch(95.7% 0.024 125.2), rgb(237, 244, 227).

Aa

Black text reads best on this color (18.65:1).

About this color

#EDF4E3 is a very light close to neutral grey. In OKLCH its lightness is 96%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.014 away. Black text reads best on it, at 18.65:1.

Hue familyNeutrals
Lightnessvery light (96%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.65:1
White text1.12:1

Values

HEX#EDF4E3
RGBrgb(237, 244, 227)
HSLhsl(85, 44%, 92%)
OKLCHoklch(95.7% 0.024 125.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EDF4E3 1.12:1 Fails Lc 0.0 Not readable
Black text on #EDF4E3 18.65:1 AAA Lc 97.9 Preferred for body text
#EDF4E3 text on white 1.12:1 Fails Lc 0.0 Not readable
#EDF4E3 text on black 18.65:1 AAA Lc -98.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  2. Step 100

    100

    #E8EBE5

    oklch(93.6% 0.009 128.6)

  3. Step 200

    200

    #D6DBCF

    oklch(88.4% 0.017 125.3)

  4. Step 300

    300

    #BCC4AF

    oklch(80.8% 0.03 124.1)

  5. Step 400

    400

    #99A685

    oklch(70.6% 0.049 125.1)

  6. Step 500

    500

    #819067

    oklch(63% 0.061 124.4)

  7. Step 600

    600

    #6A7B4E

    oklch(55.7% 0.069 125.4)

  8. Step 700

    700

    #58673F

    oklch(49% 0.063 125.4)

  9. Step 800

    800

    #485434

    oklch(42.6% 0.052 125.3)

  10. Step 900

    900

    #3C462E

    oklch(37.8% 0.041 126.7)

  11. Step 950

    950

    #23291B

    oklch(27% 0.026 126.9)

Export this scale for Tailwind in the Tailwind colors tool

#EDF4E3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F6F2E20.012
Deuteranopia (no green cones)#F5F1E40.013
Tritanopia (no blue cones)#EEF2EF0.019
Achromatopsia (no color)#F1F1F10.024

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EDF4E3

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  • #F4EDFE

    #F4EDFE

    oklch(95.6% 0.024 304.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EDF4E3

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  • #F6F1E0

    #F6F1E0

    oklch(95.7% 0.023 93.3)

  • #E5F6EA

    #E5F6EA

    oklch(95.7% 0.024 155.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EDF4E3

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  • #EDF0FF

    #EDF0FF

    oklch(95.7% 0.02 277)

  • #FCEBF7

    #FCEBF7

    oklch(95.7% 0.024 336.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EDF4E3

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  • #E5F3FF

    #E5F3FF

    oklch(95.7% 0.022 243.8)

  • #FFEBEF

    #FFEBEF

    oklch(95.7% 0.022 3.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EDF4E3

    #EDF4E3

    oklch(95.7% 0.024 125.2)

  • #E0F5FB

    #E0F5FB

    oklch(95.7% 0.024 216.7)

  • #F4EDFE

    #F4EDFE

    oklch(95.6% 0.024 304.5)

  • #FFECE7

    #FFECE7

    oklch(95.7% 0.022 35.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EDF4E3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EDF4E3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.